View Full Version : I'd like a Plant Anywhere mod.
16th Mar 2012, 06:06 AM
I did some googling for this already, yes, I know. It's even such an obvious request that when you type into google:
"sims 3 plant a"
... it autocomplete with "sims 3 plant anywhere mod", indicating a lot of other people have made the same search. So I'm not asking for something that other people aren't anxious to get.
There have been some threads here about it. One of them referenced a core mod by AD85 which is now deleted. I understand there might be a capability to do this using AwesomeMod, but I hate having to install that again with all the ensuing maintenance headaches just to get this.
Is this something that can only be done with a core mod? Shouldn't there be some way to make it possible to do this anywhere on any square that is flat and routable?
16th Mar 2012, 09:15 PM
? you mean like on the roof or floor or bottom of the pool or something like that and you are referring to planting seeds?
17th Mar 2012, 12:58 AM
No. I mean like, plant in the park (community lot). Plant alongside the road (flat and routable but un-zoned). I'd like to be able to plant some grapes around the lakes. Things like that.
Planting a rooftop garden does sound interesting, though. That's a very urban thing to do. That's out of the scope of what I want, though, which is to plant on bare ground, just any bare, flat, routable ground that doesn't already have something in the way.
17th Mar 2012, 04:02 AM
regarding planting on terrain that is not any kind of lot, I do not believe that is possible.
discussion regarding planting on a commercial lot: http://www.modthesims.info/showthread.php?t=351351 and http://www.carls-sims-3-guide.com/forum/index.php?topic=587.0
18th Mar 2012, 04:13 AM
I read that before coming here, and many others, here and elsewhere.
To save other people reading this time, in case they don't know what we're talking about: You can build a community garden a couple of ways. One is, you can make it a residential lot, move a Sim in, have him grow the items you want, then move him out and rezone it as commercial.
Another way is to use the BuyDebug while building in a commercial lot. That brings up a number of hidden objects, including buyable plants. HOWEVER, you can only do this with the basegame veggies. No plasma fruit, for instance. (They come with Late Night).
Some veggies go barren after the first harvest. That includes death flowers and plasma fruit. So unless those plants are changed by a mod (and that's not what I'm asking for), they need to be replanted. Which means going through the whole rigamarole again, whichever of the two methods you used.
So I'd rather just have a mod that lets me plant anywhere, including community lots. Apparently Plant-on-any-Lot capability is already in AwesomeMod. (Just checked, yup, it is.) AwesomeMod is a big commitment, though. Once you have installed it in your game, you can't ever go back. So it's AwesomeMod or nothing.
I wouldn't mind using another core mod if it was light enough that it could be removed after usage.
As for planting on non-lots... I suspect it is possible, just as it's possible to place objects like stereos and tents down anywhere in the game world that is routable, whether it is a zoned lot or not. But since I don't know how to make the mod, that's just a matter of idle debate. The principle should be the same. Forget it though. I'd be quite content to just be able to plant in community lots. As a note: There are already plenty of plants on non-zoned areas in the game.
I suspect I'll never get a useful reply to this now. Whenever these request threads get too technical or argumentative, they die.
19th Mar 2012, 09:02 AM
There's a mod here (recently updated) that will give you the missing plants, in buydebug- beyond that, I'm afraid I can't help.
19th Mar 2012, 08:54 PM
Thank you Megativity. That will have to do :)
I feel frustrated because I used to be a good TS1/TS2 hacker and I don't know if I have the patience to learn how to do it for TS3.
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