crazyloudBITCH
11th May 2012, 09:18 PM
SO, on Sims 2 (obviously) I decided to create a sort of haunted house type lot.. So basically I made a family of 8 sims and put them all on the lot and used various ways and objects to kill them all. Once they were all dead, I did the exact same thing again with a new family of 8. During the process I also managed to kill the social worker, via the boolprop testingcheatsenabled true cheat and the tombstone of death. After the lot no longer had any living sims, I got the message from the grim reaper and whatnot, and it went pretty much into build mode. At this point, I deleted all of my "death" rooms and objects, with the exception of Rodney's tombstone of death (That's the one surrounded by water), and moved all of the graves and urns to the back of the lot. Here's what it would then look like:
Original Lot (http://www.flickr.com/photos/60080542@N08/7178190630/in/photostream)
Okay, so no big deal right? Just a normal lot with a bunch of tombstones. (Ignore the snow, I made it winter to freeze some sims to death) So then I saved it and went back to the neighborhood, cause I know trying to build on a dead lot can cause some issues. Then I went back in to it in lots & houses mode, and had a quick glitch where a few ghosts turned up as a family in live mode (I think about 3 or 4 of them,) but this went away in a few seconds. So now I was ready to build my "haunted house". I started out as usual, getting the height of the basement measured and ready. (If you already know how this would look, don't bother checking out these pictures):
Measuring (http://www.flickr.com/photos/60080542@N08/7178196726/in/photostream)
Flattening (http://www.flickr.com/photos/60080542@N08/7178202474/in/photostream)
Once that was done, I started flattening out the basement ground so that I could put the foundation in. This was where I began to encounter some issues. Photo:
Flattened (http://www.flickr.com/photos/60080542@N08/7178209034/in/photostream)
I found that there were two 1x1 squares on the grid that still had 'something' occupying them. (This is the most important image):
The 2 Squares (http://www.flickr.com/photos/60080542@N08/7178215708/in/photostream)
When I tried to flatten the terrain, those two spots wouldn't go down. (And this is probably the second most important.. Sorry for all the links, I'm clueless about attaching photos):
Photo (http://www.flickr.com/photos/60080542@N08/7178157028/in/photostream)
Now, I know I can use the boolprop constrainfloorelevation cheat to override this, but that would cause issues placing floors and walls later. Anyways, so I switched my viewing modes to see if there were some ashes or something in the way, but there wasn't!! There's nothing on the 2 squares.. And I proved this by successfully placing furniture on them. No cheats used to place this chair on it:
Placing a chair (http://www.flickr.com/photos/60080542@N08/7178163888/in/photostream)
However, when I try to build foundation or walls on them, it says that I can't level the terrain, or that it is occupied:
Foundation (http://www.flickr.com/photos/60080542@N08/7178177166/in/photostream)
Walls (http://www.flickr.com/photos/60080542@N08/7178170666/in/photostream)
I have no clue why it's doing this. Only those 2 spots. I thought maybe it was because someone had died there or something, but people had literally died allllllll over the lot, and as you can see, the rest of the lot's fine:
Rest Of Lot (http://www.flickr.com/photos/60080542@N08/7178183686/in/photostream)
Does anyone know how I'm able to get rid of this glitch, or a cheat I can use to place foundation and walls over them? I really don't want to have to go through the effort of killing everyone again.. Any ideas?? Thanks! ~Nadia
Original Lot (http://www.flickr.com/photos/60080542@N08/7178190630/in/photostream)
Okay, so no big deal right? Just a normal lot with a bunch of tombstones. (Ignore the snow, I made it winter to freeze some sims to death) So then I saved it and went back to the neighborhood, cause I know trying to build on a dead lot can cause some issues. Then I went back in to it in lots & houses mode, and had a quick glitch where a few ghosts turned up as a family in live mode (I think about 3 or 4 of them,) but this went away in a few seconds. So now I was ready to build my "haunted house". I started out as usual, getting the height of the basement measured and ready. (If you already know how this would look, don't bother checking out these pictures):
Measuring (http://www.flickr.com/photos/60080542@N08/7178196726/in/photostream)
Flattening (http://www.flickr.com/photos/60080542@N08/7178202474/in/photostream)
Once that was done, I started flattening out the basement ground so that I could put the foundation in. This was where I began to encounter some issues. Photo:
Flattened (http://www.flickr.com/photos/60080542@N08/7178209034/in/photostream)
I found that there were two 1x1 squares on the grid that still had 'something' occupying them. (This is the most important image):
The 2 Squares (http://www.flickr.com/photos/60080542@N08/7178215708/in/photostream)
When I tried to flatten the terrain, those two spots wouldn't go down. (And this is probably the second most important.. Sorry for all the links, I'm clueless about attaching photos):
Photo (http://www.flickr.com/photos/60080542@N08/7178157028/in/photostream)
Now, I know I can use the boolprop constrainfloorelevation cheat to override this, but that would cause issues placing floors and walls later. Anyways, so I switched my viewing modes to see if there were some ashes or something in the way, but there wasn't!! There's nothing on the 2 squares.. And I proved this by successfully placing furniture on them. No cheats used to place this chair on it:
Placing a chair (http://www.flickr.com/photos/60080542@N08/7178163888/in/photostream)
However, when I try to build foundation or walls on them, it says that I can't level the terrain, or that it is occupied:
Foundation (http://www.flickr.com/photos/60080542@N08/7178177166/in/photostream)
Walls (http://www.flickr.com/photos/60080542@N08/7178170666/in/photostream)
I have no clue why it's doing this. Only those 2 spots. I thought maybe it was because someone had died there or something, but people had literally died allllllll over the lot, and as you can see, the rest of the lot's fine:
Rest Of Lot (http://www.flickr.com/photos/60080542@N08/7178183686/in/photostream)
Does anyone know how I'm able to get rid of this glitch, or a cheat I can use to place foundation and walls over them? I really don't want to have to go through the effort of killing everyone again.. Any ideas?? Thanks! ~Nadia