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View Full Version : Do you think EA will bring back 'getting in/out of cars' ?


Sof_m9
3rd Aug 2012, 05:56 PM
I sure wish they bring this back and I'm hopeful that they will, if a lot of us simmers request for it. Also, animations for getting in and out of bicycles and buses. Maybe Seasons will also add this :giggler: or maybe that's too much to ask for since they're already giving us so much.

How many of you want to see animations of Sims getting in and out of vehicles? Just wondering. ;)

Celebriton
3rd Aug 2012, 06:18 PM
I guess not.

Try awesomemod!

No animation, but sims spawned near where the car parked. A bit realistic than the default.

J. M. Pescado
3rd Aug 2012, 06:31 PM
The lack of animation for getting in and out of vehicles both saves time and permits a wider variety in vehicles, as creators no longer need to worry about animating the doors correctly. Also, it sort of reminds you of how it worked in Societies, where sims travelling about just sort of became cars.

Celebriton
3rd Aug 2012, 06:39 PM
@J. M. Pescado
Do you have any plan to remove the evil Teen Woohoo trap?

I'm a big fan of your awesomemod, but lately I don't use it because I prefer for more freedom........that related to some kind of......well, you know.......those.......I mean that.......Teen Woo.......Hoo........

Those Teen Woohoo trap is too evil. Being good by removing the trap is very helpful for the entire Simsinity. Please J. M. Pescado, being a good guy.

tizerist
3rd Aug 2012, 06:40 PM
No, I think this shambles will be fixed by a modder who replaces the (non-existant) animations. EA have pretty much already said 'we don't care how utterly atrocious it looks, it's quicker and easier.'
And so, three whole years on, we are still 'pretending we didn't see it' until someone rescues us from this cheap cop-out misery.

J. M. Pescado
3rd Aug 2012, 06:42 PM
@J. M. Pescado
Do you have any plan to remove the evil Teen Woohoo trap?What? There's no 12 woohoo trap.

Those Teen Woohoo trap is too evil. Being good by removing the trap is very helpful for the entire Simsinity. Please J. M. Pescado, being a good guy.You know what else is evil? CREEPY PEDOPHILES.

noxnoxnox
3rd Aug 2012, 07:10 PM
Yeah, like Pes already said, the lack of that specific animation actually allows more variety in vehicles, I wish they could make wearing hat/clothing/shoes/scarf an animation too, but it has the same problem i guess.

candesco
3rd Aug 2012, 07:49 PM
In and out of cars is more what i'm relating to Grand Theft Auto, although you then pull the driver out of the car. Always funny when i play GTA: San Andreas that CJ just pulls the driver out of it's car and yells "out!"or something like "you're being jacked".
With the sims i find it not a big issue that a sim teleports itself out of the car.

Zokugai
3rd Aug 2012, 07:50 PM
I like the lack of that animation. It means I can put the driveway wherever the hell I want instead of the GODAWFUL way it worked in Sims 2.

@J. M. Pescado
Do you have any plan to remove the evil Teen Woohoo trap?

I'm a big fan of your awesomemod, but lately I don't use it because I prefer for more freedom........that related to some kind of......well, you know.......those.......I mean that.......Teen Woo.......Hoo........

Those Teen Woohoo trap is too evil. Being good by removing the trap is very helpful for the entire Simsinity. Please J. M. Pescado, being a good guy.

You realize, of course, there are a dozen mods in existence that already do what you're asking.

zigersimmer
3rd Aug 2012, 11:09 PM
Even if the absence of animations for entering and exiting vehicles makes more car models available (Yays, Fresh-Prince Creations!), I would still prefer to have my sims walk up the vehicle and magically disappear into it, and then magically appear next to it when exiting instead of the current system of walking out to the sidewalk to click a magic device to teleport the car onto the street.

freelancergal
3rd Aug 2012, 11:29 PM
I for one would rather have fewer car models and less fexibility with the driveway placement if it meant I could have the animations back. What can I say, playing the Sims has always been very visual for me and the lack of certain animations has taken a lot of fun out of the game for me (as has the abundance of rabbit holes...)

Ever seeing those car animations again is a pipe dream though...

EmotedLlama
3rd Aug 2012, 11:29 PM
Even if the absence of animations for entering and exiting vehicles makes more car models available (Yays, Fresh-Prince Creations!), I would still prefer to have my sims walk up the vehicle and magically disappear into it, and then magically appear next to it when exiting instead of the current system of walking out to the sidewalk to click a magic device to teleport the car onto the street.

Same. Not having animations is fine, but when sims don't even have to get near a car to enter it it's just silly. Not to mention how they removed all functionality from cars aside from travel.

NAJ P. Jackson
3rd Aug 2012, 11:51 PM
Even if the absence of animations for entering and exiting vehicles makes more car models available (Yays, Fresh-Prince Creations!), I would still prefer to have my sims walk up the vehicle and magically disappear into it, and then magically appear next to it when exiting instead of the current system of walking out to the sidewalk to click a magic device to teleport the car onto the street.
They don't use magic devices. Not when they can just stick cars in their pockets. :llama:

matrix54
4th Aug 2012, 12:11 AM
I bet we all wish we should shove out cars in out pockets. :anime:

PunkyBreester
4th Aug 2012, 01:07 AM
I do miss the car woohoo ;)

DuskTrooper
4th Aug 2012, 02:10 AM
I bet we all wish we should shove our cars in our pockets.

I thought they shoved those up their ass?

Spiritbw
4th Aug 2012, 02:54 AM
I do miss the car woohoo ;)

Oh good, i'm not the only one. :lol:

tangie0906
4th Aug 2012, 03:02 AM
No, I do not think they will bring back the car animations, even though I too miss them. It was one of the things I thought was really lacking from the moment I played the Base game.

I do believe the Sims Team has made a 180 degree turn and is really trying to understand this game and what the players want. But there are so many lots that have been created, including in EA worlds, where the garage is built with the 'new rules' in mind. They would be totally FUBAR if they changed the animations now. I would be cool if they at least made the sims appear near the car when they enter and exit the vehicle as someone already mentioned, though. That would be an improvement over what we have now.

zigersimmer
4th Aug 2012, 03:56 AM
I bet we all wish we should shove out cars in out pockets. :anime:
Especially when I'm trying to find parking in the city.

lewisb40
4th Aug 2012, 04:44 AM
LMAO @ Zigersimmer's last comment.

Tangie, I really hoped someone said it. I can't find myself going all over town trying to fix all the garages, driveways that I have placed in insane ways so sims can get in cars. I don't care one way or the other.

LaylaRox
4th Aug 2012, 04:53 AM
I watch a lot of Sims 2 series and personally I don't care much for getting in or out of cars. Sure, it adds realism but by how slow Sims time goes, it's just a waste of time... I prefer my car magically appearing on the road. Although I do miss driveways, but I'm not hugely fussed on them...

Celebriton
4th Aug 2012, 07:46 AM
What? There's no 12 woohoo trap.

You know what else is evil? CREEPY PEDOPHILES.

Yes, they are!!! The evil auto-quit trap and the pedophile trait trap.

In the past, people were getting married very early in 12-14 years old. But today, the last time I read a magazine, a survey said today the average age of people getting married is increasing, around 25-30 years. That is a bad news!

As a great modder, you have responsibility to save the future of humanity and the world! Before our great great grandchildren getting married at the age 80 years old!


You realize, of course, there are a dozen mods in existence that already do what you're asking.

Yes, I use that Teen Woohoo mod! But the traps ruined it!

I already use awesomemod since TS3 base game, before World Adventure. It's hard to say good bye.

Sunshine021
4th Aug 2012, 10:35 AM
Whatadamnminute, AwesomeMod seriously has a pedo option?? .____.;;

Ive
4th Aug 2012, 10:43 AM
As much as I would like to see it, I much rather have the option of being able to place the parking lots anywhere.

Zokugai
4th Aug 2012, 10:51 AM
Yes, I use that Teen Woohoo mod! But the traps ruined it!

I already use awesomemod since TS3 base game, before World Adventure. It's hard to say good bye.

So the fact that you're too lazy to use one of the million other mods that contain exactly what you want -- off the top of my head, Twallan's Woohooer -- and instead insist on using a mod you KNOW does not work the way you want means that Pescado has to completely redo HIS mod that HE created for FREE and add features he's made it VERY clear over the years he disagrees with? And considering you are, from an academic point of view, talking about statutory rape, it's very reasonable for someone to have a moral objection to it and you have no business objecting to that.

And yet you want him to add it in, just for you, because you're too lazy to use any mod but Awesomemod? You do realize Twallan's mods can be used WITH Awesomemod, don't you?

Also, you deserve disdain and mockery for thinking the fact that twelve year olds no longer get married is a BAD thing. I didn't know fundamentalist Mormons were allowed computer access.

Here's a hint. That "trap" you're talking about? To my understanding, it exists SPECIFICALLY to intentionally screw with people like you who kept demanding there be some sort of teen/adult woohoo added to AM. It's a particularly effective way of saying "I told you people to f--k off already." Why would your complaining you can't have teens sleep with adults make him remove a quality of the mod that exists to intentionally screw with people who want teens to sleep with adults? It's his mod and he can add what he wants and if you don't like it, DON'T USE IT.

Seriously, the world of CC does not revolve around you.

To everyone else in this thread, I apologize for the bitchy response but when I first offered a nicer, more polite one, she should have taken the damn hint.

Whatadamnminute, AwesomeMod seriously has a pedo option?? .____.;;
AwesomeMod makes Teen/Adult relationships possible, like many other mods. However, AwesomeMod forces a "Pedophile" trait on the Adult that has various affects. I've never used that setting in AM myself but I believe it means if they get caught with public romantic interactions with the teen, they go to jail or take negative friendship hits or whatever. You know, exactly what happens when an adult gets caught sleeping with a kid in the real world.

Ive
4th Aug 2012, 10:54 AM
Zokugai, had a bad morning? :giggler:

(no offence meant of course)

Zokugai
4th Aug 2012, 11:05 AM
Zokugai, had a bad morning? :giggler:

(no offence meant of course)

None taken.

I dislike it when people go "I'm about to run off this cliff," and you go "Hey don't, there's a cliff there, you could hurt yourself," and they go "I'm going to run off this cliff anyway." And then five seconds later they go "WHAT WHY IS THERE A CLIFF HERE THIS IS UNACCEPTABLE I DEMAND TO SPEAK TO THE CLIFF'S MANAGER."

TL;DR -- yes, yes I have.

Sgloomi
4th Aug 2012, 12:02 PM
Also, since this seems to have become an exercise in the Top Ten Things People Obsessively Crap One About Over And Over Again - why the hell did EA take so long to produce a Seasons EP?? It's a scandal!!

Zokugai
4th Aug 2012, 12:07 PM
I'm pretty sure that at this point EA just likes to troll us.

babele44
4th Aug 2012, 12:12 PM
Also, since this seems to have become an exercise in the Top Ten Things People Obsessively Crap One About Over And Over Again - why the hell did EA take so long to produce a Seasons EP?? It's a scandal!!Although I am going to repeat myself, I think the answer to your question is clear:
Imagine that I am a developer for the Sims team and I approach you with two disks in my hands. The left one holds an expansion pack with weather - you know, snow, rain, seasons and all that jazz - in the right one I've got one that makes it so that elders can pinch the cheeks of children. Which one will you choose?

Zokugai
4th Aug 2012, 12:29 PM
Seasons. What's your point?

Sgloomi
4th Aug 2012, 12:29 PM
Serious answer: I'd go for the one that gives my Sims the most interesting and fun new stuff to do for the least processor overload.

I'm not gonna effectively double the number of Sims in any town, for example, for the dubious pleasures of an Ice Cream Truck and an in-game boob-job.

babele44
4th Aug 2012, 12:35 PM
Seasons. What's your point?Yeah, but I made them both and I want you to buy both. Would you buy the ability to pinch cheeks AFTER I gave you Seasons? Probably not.
There is a rule for making a successful speech: start with some fireworks and end with some fireworks. If you do this everyone will forget that in between those fireworks you were actually trying to sell snow to an eskimo.

ticklish
4th Aug 2012, 12:47 PM
That is why they don't put the good expansions first. They want you too buy the ones that aren't so good first. If not you never the other expansions. Is all about money that they want you too spend.

kennyinbmore
4th Aug 2012, 04:16 PM
That is why they don't put the good expansions first. They want you too buy the ones that aren't so good first. If not you never the other expansions. Is all about money that they want you too spend.

Their strategy didn't work on me. I skipped Showtime and I'm not buying Supernatural.

Zokugai
4th Aug 2012, 06:40 PM
Yeah, but I made them both and I want you to buy both. Would you buy the ability to pinch cheeks AFTER I gave you Seasons? Probably not.
There is a rule for making a successful speech: start with some fireworks and end with some fireworks. If you do this everyone will forget that in between those fireworks you were actually trying to sell snow to an eskimo.

...ooh, you're good.

AintNothingButAMistake
4th Aug 2012, 09:36 PM
Nope, not in the Sims 3 at least.

Sof_m9
5th Aug 2012, 05:19 PM
Well, I still think they'll bring it back. Everyone thought that diving boards wouldn't return to the game either and they are. ;)

Eeria
5th Aug 2012, 06:27 PM
i would love to actually see sims get in and out of their vehicle. ive always been wanting that, i also would love to seem the actually using their hands to open and close the door.

Sgloomi
5th Aug 2012, 07:15 PM
1) Every single Residential Lot in town would have to have at least one driveway, exactly abutting the road at ninety degrees.
2) Every single Community Lot would have to have appropriate parking, and correct routing from to and from every available parking space.
3) Every single Sim who drives would have to perform a sheaf of entirely new animations - and since it's out in the open, the game would have to make em do it, rather than notionally while hibernating.
4) Every car itself would need animations for pulling out of the driveway, etc, and possibly the world-wide introduction of collision-detection ...

A Sims 3 game operates on a town-wide basis, and driving in cars is a telegraphic abstract simply to get your Sims somewhere interesting. If all you want to do is get off on the loveliness of getting into a car and going for a drive, go play a Driving Sim and get over it.

VegaBlack
5th Aug 2012, 10:10 PM
Why does everyone assume that if they were to implement some sort of driveway system/door animations, that they'd automatically scrap the old system? Why can't it be both? Why can't the houses that don't touch the street use the old system, meanwhile any house that meets criteria use the new one? Imagine if they came up with modular road extensions that allowed cars to drive on lots. We could have driveways, public garages, alley ways, etc. Maybe they could make smaller ones just for bikes and we could have bike trails at our parks.

Actually, IIRC, in TS2, if you used cheats to remove part of the driveway or place the garage sideways or something, the cars would just teleport to the parking spot anyway, just like they do now. Now granted, on EA's top 100 things to implement or fix, this doesn't even make the list so I guess that makes it highly improbable, but not impossible.

Sgloomi
5th Aug 2012, 10:58 PM
If it were that simple, they'd have done it in the FLS pack.

Fact is - in my opinion - the sheer amount of work necessary to add 'realistic' cars and driving to The Sims 3 would warrant an entire EP. And I for one wouldn't spend thirty quid, retail, just to have my Sims go from one place to another in a 'realistic' fashion.

zigersimmer
6th Aug 2012, 05:54 PM
1) Every single Residential Lot in town would have to have at least one driveway, exactly abutting the road at ninety degrees.
2) Every single Community Lot would have to have appropriate parking, and correct routing from to and from every available parking space.
3) Every single Sim who drives would have to perform a sheaf of entirely new animations - and since it's out in the open, the game would have to make em do it, rather than notionally while hibernating.
4) Every car itself would need animations for pulling out of the driveway, etc, and possibly the world-wide introduction of collision-detection ...

A Sims 3 game operates on a town-wide basis, and driving in cars is a telegraphic abstract simply to get your Sims somewhere interesting. If all you want to do is get off on the loveliness of getting into a car and going for a drive, go play a Driving Sim and get over it.
I don't need to see the animation for non-played sims, even if they are standing right next to my sim when they pull their car out of their butt. I only need the animation for the sim(s) I am playing.

Periandre
6th Aug 2012, 06:53 PM
1) Every single Residential Lot in town would have to have at least one driveway, exactly abutting the road at ninety degrees.
2) Every single Community Lot would have to have appropriate parking, and correct routing from to and from every available parking space.
3) Every single Sim who drives would have to perform a sheaf of entirely new animations - and since it's out in the open, the game would have to make em do it, rather than notionally while hibernating.
4) Every car itself would need animations for pulling out of the driveway, etc, and possibly the world-wide introduction of collision-detection ...

A Sims 3 game operates on a town-wide basis, and driving in cars is a telegraphic abstract simply to get your Sims somewhere interesting. If all you want to do is get off on the loveliness of getting into a car and going for a drive, go play a Driving Sim and get over it.

Exactly.

What is the sense of all this pointless realism? As soon as the sim drives off, they'll drive through standing sims, bicycling sims, other cars, horses etc. When they're ready to leave the community lot, they'll pull the car from their arse.

zigersimmer
6th Aug 2012, 09:56 PM
I would also like street parking in my game.

Periandre
6th Aug 2012, 10:03 PM
I would also like street parking in my game.

Driving Sim coming to an online store near you...

Surely Amazon France has a leaked pre-order posting by now?!

rian90
6th Aug 2012, 10:06 PM
I would also like street parking in my game.

You could do that already. Just use CAW and make the sidewalk asphalt and then paint some more on the sides to give the illusion of a wider road. Then use moo to place the parking space.

To add this to the game would mean that all roads in every town would have to be widened. Or they could allow you to just park in the street and let other cars drive through the parked cars...like they do now. I would rather not have street parking if it means having to redo all my towns...or driving through parked cars.

Let them add this to Sims 4, same with driving your car out of the driveway. Add it to the new series. It is far too late now.

meimeiawesome
7th Aug 2012, 02:36 AM
I dont think they will.. if they did it would keep computers with lower specs (like mine) from being able to play. Not only that, but im pretty sure its easier, then the doors wouldnt have to be in a certain place.
Besides i think its cool that they act like creepy ghosts.

shaaaii
7th Aug 2012, 02:50 AM
I dont think they will.. if they did it would keep computers with lower specs (like mine) from being able to play. Not only that, but im pretty sure its easier, then the doors wouldnt have to be in a certain place.
Besides i think its cool that they act like creepy ghosts.
If they created that animation it would stop you from playing? Really..? I didn't realise it was that complex!

zigersimmer
7th Aug 2012, 03:09 AM
You could do that already. Just use CAW and make the sidewalk asphalt and then paint some more on the sides to give the illusion of a wider road. Then use moo to place the parking space.

To add this to the game would mean that all roads in every town would have to be widened. Or they could allow you to just park in the street and let other cars drive through the parked cars...like they do now. I would rather not have street parking if it means having to redo all my towns...or driving through parked cars.

Let them add this to Sims 4, same with driving your car out of the driveway. Add it to the new series. It is far too late now.
I do not disagree with what you say, I merely mentioned that I would like to have it.

morphius1
7th Aug 2012, 03:35 AM
I don't even think about it anymore, until, of course, I see a thread about it. :)
But, to answer your question, no, I don't think getting in and out of automobiles will be reintroduced into the sims.

Sgloomi
7th Aug 2012, 07:13 PM
I don't need to see the animation for non-played sims, even if they are standing right next to my sim when they pull their car out of their butt. I only need the animation for the sim(s) I am playing.

Do you think that having those animations and routines only for your playable Sims would mean that those animations and routines are somehow special - and so don't have to exist in the game town-wide and give your processor a massive hit?

By the very nature of the game, being out in the open those routines and animations would have to happen town-wide. This is not something that can be abstracted while Sims hibernate. This is something you would have to zoom in on from Town View and see em doing. So they have to be doing it, even if only notionally and off-camera.

And rather in the same way that a single Sim, out in the open and with routing-problems, laags the whole town, this opens a whole new can of wormy things that can go wrong.

I misspoke when I said that 'realistic' cars and driving would require a new EP. It would actually require the entire Sims 3 Base Game being rewritten from the ground up, simply so the WooHooing-in-cars fetishists can get their jollies instead of what EA decided to do by having the whole town opened up.

Again; get over it. Don't make me do a post that includes the word 'whining'.

zigersimmer
7th Aug 2012, 07:16 PM
Do you think that having those animations and routines only for your playable Sims would mean that those animations and routines are somehow special - and so don't have to exist in the game town-wide and give your processor a massive hit?

By the very nature of the game, being out in the open those routines and animations would have to happen town-wide. This is not something that can be abstracted while Sims hibernate. This is something you would have to zoom in on from Town View and see em doing. So they have to be doing it, even if only notionally and off-camera.

And rather in the same way that a single Sim, out in the open and with routing-problems, laags the whole town, this opens a whole new can of wormy things that can go wrong.

I misspoke when I said that 'realistic' cars and driving would require a new EP. It would actually require the entire Sims 3 Base Game being rewritten from the ground up, simply so the WooHooing-in-cars fetishists can get they're jollies instead of what EA decided to do by having the whole town opened up.

Again; get over it. Don't make me do a post that includes the word 'whining'.
You apparently are unfamiliar with computer programming.

Sgloomi
7th Aug 2012, 07:35 PM
Very true. Last time I actually programmed something it was for the ZX Spectrum - and I was so clueless I never realised I'd some up with a game-engine, a text-input engine and a graphics-compressor instead of merely working round the limitations of the compiler.

God, I'm old.

EDIT TO SAVE DOUBLE-POSTING: And your argument misses the blindingly obvious point that, in Sims 3, you can change who you regard as a Playable Sim at the touch of a button. What, everything you want to happen to this new Playable Sim is somehow gonna magically appear out of nothing?

TanyaTurner
7th Aug 2012, 11:16 PM
Oh my gosh... Quit whining.. not everyone finds it fun to watch people open the car door and get in the vehicle, in the game or in real life.. It would take a lot time and your sims will be late for work as a result.