View Single Post in: [Testing!] Electric box, power generator, and more

just a girl
Original Poster
#43 Old 6th Feb 2018 at 12:25 AM
BkajnlConcepts, I'm impressed.
SparkySays, glad to hear.

I brought new version of electrical box. Changes are not that big. I found yet another object that needed turning off (neon coffee table). It's covered now. I changed how electrical box affects lot value again. Changed short circuit logic a bit. Oh and I added shadows.

First draft of electrical box's full huge description.




I also brought power generator. I was meaning to post it a while ago, but I can't help to procrastinate from writing a description... It's the worst part of modding.

Power generator and fuel can are custom objects that provide a backup power source and do more than that.
Buy them in Misc-Misc. section.
Requirements: UC/AL/M&G until I implement EP checks to make it more compatible and safe for other configs.
Both objects are in the same file. They are self-contained in terms that even though they are designed to work with electrical box, they can be used with or without it.

Description.



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New files are on the next page(s).
Screenshots