Grizzly Falls looks great, Myrakle! I wouldn't know it was a small world if you hadn't pointed it out, because the village occupies such a small area of the map
But don't all those mountains shield the edges from sight? Can you actually see the edges from lots and when taking scenery pictures from a more Simmish height? Because, you know, a mountain village is the last setting I would think of to have troubles with edge-views
Thanks! You're right, the mountains do block everything while in live mode, but it's when you pan out to map view that you see everything. Maybe it's just me, but it's annoying.
I left out most of the rabbit holes to make the world more realistic.
Just want to make sure you're aware that if you leave out rabbit holes, you limit gameplay options. If there's no school, the kids can't go to school; if there's no science building, there's no science career and so on. Also no Science opportunities, so no ghosts, no donating beetles... etc etc. Might not matter to you, but would limit the number of people interested in downloading it, I'd think.
Hah! Shows how much I know I guess it's only a matter of time before we start seeing these updates or new textures in downloads then. *crosses fingers*
More on topic...I'm at the primary stages of creating a quaint little farming town. Dunno why but I've always wanted a little village of Amish type farmers just living off the land. I'll probably populate it with either Plastic Box's little barnoids or my own builds in a similar style. I'll post pics when I have something worth posting.
Guys, rules are good! Rules help control the fun. ~ Monica E. Geller
I was making a larger-scaled semi-remake of the Sims 1 neighborhood.
It was going great and all ready for lots(there are pics in the create section), but CAW has a LITTLE TINY SMIDGEN OF A PROBLEM where something unknown makes the world you've made worthless and unloadable.
So 20+ hours of work on landscape and roads and lot placement all got ruined.
I have a new idea. I tried to make it myself, but my terrain skills are lacking, so I'll toss it up here instead.
I want a desert town placed on a Route 66-ish road.
Once a bustling town, now a mostly abandoned town, with a somewhat depressive feel. If you've seen Pixar's Cars, it's basically Radiator Springs I want. A main street with all the community buildings and a road going straight through the middle of town. The town was built here to be a stop along the way on that road, but now there's an interstate highway just off the map, rendering the town obsolete. I'm thinking centering the town around a bridge over a freshwater river. There should also be a salt lake, possibly with the military and science buildings nearby.
The idea is that it could start with a relatively low amount of Sims, like 50-60, but in reality have housing for nearly 200. A town where you can expand the population without worrying about space, really. Who knows, two-three generations down the road, and the town might be full of life again. Or it might turn into Dullsville and die out. Up to the player.
I would love to do something like a huge, expansive wilderness world. Like an Avatar-esque rainforest, or a desolate sandy desert with hills, rocks here and there, maybe a lone cactus, and maybe somewhere not quite in the middle not quite on the edge a small desert town, or something with huts. Very primitive and natural.
Unfortunately I find CAW complicated and confusing, and VERY slow. I have little patience, but I want to give it a try anyway.
(()) Pass the ribbon around if you know someone that
//\\ has survived, died, or is living with cancer..
I just got this crazy idea stuck in my head that I'm gonna give CAW another try... Just because I want to re-make Gamla Stan/the Old Town in Stockholm.
I love those adorable, narrow little streets. I wish I could live there but it's way too expensive. But at least I could maybe live there in game (talk about escaping from reality xD)!
I wanted to do something similar but sadly in my experience you can't place lots directly next to each other (you have to have a bit of space between the lots), so you can't really do terraced buildings like that. If someone has found a way, then brilliant but I've had no luck so far.