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Old 26th Feb 2012, 04:13 PM #51
starryeyedSim
Original Poster

Field Researcher

Join Date: Oct 2009
Posts: 236


Concerning lag in TS3, that is due to poorly made worlds by EA that have broken routing lines and too many spawners and a whole host of other things. If a simple template like in TS2 was used with a closer network for roads, it wouldn't be that lagging, considering you left out spawners and other things. That's just my own thoughts about all that lag, but true to a point in a lot of respects.
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