I see. Well, possibly instead of using townie DNA, we could use a set of sim templates used in CAS. There's a group of Saved Sims I think, and what if we could use their DNA to combine at random and create adoptable children or doorstep babies? Or even just clones or in-vitros from the Science Station? It would be a fun mod that would work in certain themed neighbourhoods. With the genetic combination Science Station, you can have a man married to an elder woman create a baby with both their DNA.
Part of the point of these mod ideas is the aesthetic and how well it fits in with the general motif of the neighbourhood. I mean, sure, you can do the debug: abduct interaction in debug mode, but the green "Get Abducted" telescope is also useful depending on the type of neighbourhood and the individual simmer's personal tastes.