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MTS Movie Night #3 - posted on 20th Oct 2017 at 9:54 PM
Replies: 6874 (Who?), Viewed: 432530 times.
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Lab Assistant
#6851 Old Yesterday at 9:38 AM
Quote:
Originally Posted by joandsarah77
It depends on the bolts between these friends. If a couple are BFF and have high chemistry and flirt... well yeah outcome will be crush or love. II would suggest making their chemistry low by changing zodiac, sign and or chemistry settings.


Thank you. I try but sometimes they're too irresistible to each other. I have single-bolters or no chemistry couples who fall in love in the background without ACR.

Good thing it's not that common, but it still happens every now and then. Maybe I use community lots too often.

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.

Stories and stories about mermaids, kings and sunken treasure, magic worlds where the impossible becomes the everyday!
Needs Coffee
staff: moderator
#6852 Old Yesterday at 10:22 AM
That shouldn't happen if no instant love is working. ...or don't you have that? I thought you said you did but reading again maybe it's only romance mod and ACR. If you don't have no instant love try that. It's quite hard for one bolters to fall in love with that in, they would have to do romantic gestures a lot.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Scholar
#6853 Old Yesterday at 10:25 AM
Quote:
Originally Posted by Sketching
Good thing it's not that common, but it still happens every now and then. Maybe I use community lots too often.

Since when are they even allowed to do romantic attractions when I'm not controlling them? I don't use ACR, so I was somewhat surprised and a little perplexed when my sims started flirting with each other in the background on community lots or while both were visitors at another playable's lot. I don't remember ever seeing that before a few months back, and I've been playing this game (on and off) since launch. I guess I'd see it sometimes with committed couples, but this was just random sims who apparently decided they couldn't wait for me to decide who they're supposed to be with and just picked someone to go ahead and fall into mutual crush. Or one-sided crush, as in one case that I eventually just removed with the blender, because the non-crushing sim was now married to someone else, and I was like...yeah, just don't.
Lab Assistant
#6854 Old Yesterday at 10:50 AM
I have noinstantlove. It's weird because with default behavior they aren't supposed to engage in that many romantic interactions on their own (unless they've been trained to) but when I'm into my 25th rotation or more in ACR-less neighborhoods, I get sims falling in love with each other on community lots. That's why I thought it's because I frequently go to community lots - it's one of the few times these townies might be able to meet each other or a playable enough to trigger it.

Even in hoods without anything but the essential, anti-corruption mods, there are times when my playables bring townies home and what the heck, they hold hands while my sim is cooking dinner (hungry for something else?). Or I go to the grocery and I chance upon them romantically hugging each other. Out of curiosity, I made some of them selectable to see their stats (which ends up setting their turn-ons and turn-offs for those I batch-created) but some of them continued despite the lack of chemistry.

It's happened on previous installs and different computers so it's normal to me at this point.

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.

Stories and stories about mermaids, kings and sunken treasure, magic worlds where the impossible becomes the everyday!
Scholar
#6855 Old Yesterday at 11:09 AM
I didn't realize you meant your townies were doing this. I've only seen it with playables.

But how exactly does one "train" a sim to do romantic interactions on their own? Because some of my sims have apparently been "trained" to do it, and I'd like to know what exactly I'm doing to "train" this sort of behavior into them while having barely played as them at all.
Needs Coffee
staff: moderator
#6856 Old Yesterday at 11:31 AM
Sims with 3 bolts who are good friends will often do romantic actions on community lots-vanilla. I don't have ACR but I have two couples where one of them does this, drives me bats. In Uni one of those sims turned the other down for an autonomous go steady (adults go steady mod) decided they wanted someone else but now they are married they are always cheating on community lots with that first sim they turned down!

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Lab Assistant
#6857 Old Yesterday at 11:39 AM
Oh, no, I also have playables doing it. It's just more noticeable with townies because they tend to do it more often in my game.

I "train" sims to engage in certain behaviors by making them do it regularly - it's gotten to the point that I can successfully rely on certain extremely playful sims to autonomously use the chess board or telescope over all other forms of entertainment in a lot, or, romantically, have sims whose preferred romantic action is holding hands. I usually do these for story reasons.

Same goes for friendly, romantic, and mean interactions. You can have mean sims who'll hold themselves better if you kept cancelling out their negative behaviors and forcing them to do good ones instead. Granted, it's still affected by other things like basic programming, aspiration scores, and memories. I find that most of my sims refuse to autonomously repair objects after getting shocked and causing a fire.

Wants-wise, if you learn to strategize, you can make them roll or refuse to roll certain wants - that's why refusing to grant wants makes them less likely to roll them and satisfying them will only encourage them to roll the wants more. If you make your sims romantically interact with each on a regular basis, they'll eventually start rolling more romantic wants with their partners and perform them autonomously. I have a Popularity sim who dotes on his wife more than anything else because I "trained" him to, while said Family wife prefers to interact with her twin or draw some blueprints.

I'm afraid I don't know what causes no-chemistry sims to do "untrained" romantic behaviors on their own. It just happens in my game. I guess this is like Justpetro's legendary twins.

Edit: joandsarah77, that's hilarious. Dustin refused to let go of his engagement and marriage wants for Jan Tellerman even though they were never locked, and he had no problem putting moves on several women in front of each other unless Jan was on the lot. Then he ignored everyone but her.

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.

Stories and stories about mermaids, kings and sunken treasure, magic worlds where the impossible becomes the everyday!
Mad Poster
#6858 Old Yesterday at 1:18 PM
Playable sims WILL flirt behind your back on community lots in a vanilla game. (Edit - have to add: singles, Jason and Jody Larson and Chester Gieke have done that for years in my game before I even knew there were mods).

They will even fall in love if they are best friends already.
Nothing strange about that at all.

I have ACR, romancemod and noinstantlove. The mods, combined, just make it more fun and I thoroughly enjoy watching what my uncontrolled sims are doing behind my back. My game revolves around community lots, so it is always interesting to see who is fishing together, who is dining together, who is flirting with somebody and who is dragging (or being dragged) whom when there is a photo booth on the lot

Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
Lab Assistant
#6859 Old Yesterday at 1:50 PM
I guess that answers it, Rosawyn. Sims will engage in romantic interactions on their own without mods but do them more often if you train them. My original Verona(ville) had couples all over the place that I didn't control into falling in love, and that was when I didn't have mods and was absolutely hopeless at forming relationships myself.

ACR definitely gives some amusing scenarios. I had a sim who woohooed with one guy on the couch, then, still unclothed, went into the photobooth with another, and got into the hot tub with a third, all without a break.

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.

Stories and stories about mermaids, kings and sunken treasure, magic worlds where the impossible becomes the everyday!
Mad Poster
#6860 Old Yesterday at 3:32 PM
Jo, the chemistry doesn't matter. Two friends with no bolts at all, who aren't even each other's preferred gender, will fall in love if they flirt. They're just a lot less likely to do it on their own.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Forum Resident
#6861 Old Yesterday at 7:54 PM
Quote:
Originally Posted by Sketching
I guess that answers it, Rosawyn. Sims will engage in romantic interactions on their own without mods but do them more often if you train them. My original Verona(ville) had couples all over the place that I didn't control into falling in love, and that was when I didn't have mods and was absolutely hopeless at forming relationships myself.

ACR definitely gives some amusing scenarios. I had a sim who woohooed with one guy on the couch, then, still unclothed, went into the photobooth with another, and got into the hot tub with a third, all without a break.

ACR was responsible for a foursome that almost happened in my challenge neighborhood. Two sims in love with each other were in love with a third sim, who was in love with a fourth sim who the first two sims were attracted to.

You can't lie to me. I play Town Of Salem.
Scholar
#6862 Old Yesterday at 8:16 PM
Quote:
Originally Posted by Sketching
I guess that answers it, Rosawyn. Sims will engage in romantic interactions on their own without mods but do them more often if you train them.

Right. I mean, these playables are ones who have never been allowed to do a single romantic interaction (unless the odd "scope room" counts?), and they're suddenly "caressing" a 3-bolt friend next to the magazine rack, just like...you know what, I think I've decided to try this "romance" thing I keep hearing about. Both were Knowledge sims in this case, and the guy (who initiated) is supposed to be a hugely awkward nerd. Of course in another example, it was a Family sim sneak-attacking her 2-bolt friend with a hand hold while I had him currently selected (she was a visitor on his lot); she'd actually tried a couple of times, but this time I hadn't been fast enough to cancel the action. In all cases, none of these sims had been directed to do so much as check another sim out.

It's a little disconcerting, but not a problem at this point, since no one's cheating on their committed partners. If that starts happening, I'm going to be upset.
Lab Assistant
#6863 Old Yesterday at 9:03 PM
Quote:
Originally Posted by AliaD85
ACR was responsible for a foursome that almost happened in my challenge neighborhood. Two sims in love with each other were in love with a third sim, who was in love with a fourth sim who the first two sims were attracted to.

Why only almost?

@Rosawyn It's probably due to the high chemistry - it makes them more likely to flirt with their 3 bolters. That's why I posted that I wanted something like an "absolute friendzone" (I'm not too fond of the word but it's the best one I can think of at the moment) because sometimes all it takes is a few flirts with a high relationship on a community lot for them to fall in love and there are sims I want to be best friends without romantic connotations.

It doesn't happen too often in my game, but when you've had the same townies running more than 30 rotations, sometimes they take matters into their own hands.

Description of romancemod from MATY:
1. Sims can now exhibit loyalty to existing relationships and do not randomly fall in love with anyone who happens to flirt with them. Pleasure sims have resistance only when in a committed relationship, Romance sims have none. All other sims have resistance values if they already are in a relationship. This value increases with level of commitment. Object-assisted actions not presently supported and bypass this check. Still provides defense against cow attack!
2. Sexual orientation of a sim now actually matters! A very straight sim will decline homosexual interactions and vice-versa.
3. Sim-jealousy will make more sense: Romance/Pleasure sims, depending on personality(Nc+Pl+Ou >= 15), are more likely to have "open" relationships (Pleasure sims only do this outside of commitments), and will not become jealous (although some are simply hypocrites who think the rules apply to everyone but them and pleasure si), and sims will no longer spaz at random people for no discernably sensible reason. Romance sims should never spaz. It is no longer defined as "cheating" if you are not in an actual committed relationship, and you will not have knives-memories or "caught cheating" fears satisfied unless you are actually caught by a partner in a committed relationship (steady/engaged/married).
4. Flower rage is stomped. Sims no longer spaz out when looking at datereward, since these have no timestamp and could pertain to a preexisting relationship or one that no longer exists.

And yeah, sometimes Family sims get around more than Romancers, even (especially?) the single ones.

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.

Stories and stories about mermaids, kings and sunken treasure, magic worlds where the impossible becomes the everyday!
Scholar
#6864 Old Yesterday at 9:21 PM
Quote:
Originally Posted by Sketching
3. Sim-jealousy will make more sense: Romance/Pleasure sims, depending on personality(Nc+Pl+Ou >= 15), are more likely to have "open" relationships (Pleasure sims only do this outside of commitments), and will not become jealous (although some are simply hypocrites who think the rules apply to everyone but them and pleasure si), and sims will no longer spaz at random people for no discernably sensible reason. Romance sims should never spaz. It is no longer defined as "cheating" if you are not in an actual committed relationship, and you will not have knives-memories or "caught cheating" fears satisfied unless you are actually caught by a partner in a committed relationship (steady/engaged/married).

I had no idea this was a feature in romancemod! But I guess it still plays nicely alongside Cyjon's Less Jealousy, as I've had both in my game for some time now and everything seems to work.

Edit:
Quote:
Originally Posted by Sketching
@Rosawyn It's probably due to the high chemistry - it makes them more likely to flirt with their 3 bolters.

Which brings us back to why I want more variety in my available TOs, as many of my sims have at least 2 bolts with more than half the hood, and the majority of my sims are well on their way to getting 30 BFs...even the non-Popularity ones.
Lab Assistant
#6865 Old Yesterday at 11:00 PM Last edited by grinevilly : Yesterday at 11:28 PM.
Quote:
Originally Posted by Sketching
I think this has been mentioned before, but I want a way to separate sexual attraction from romantic attraction and ensure that flirting between two BFFs isn't enough to make them fall in love.

Omigosh... I had two teen boys, BFFs, and one invited the other one to join his family for dinner. The two boys were sitting next to each other, with the rest of the family sitting around. I thought, 'food fight might be fun' and made my controllable sim throw a wad of food at his best buddy in the whole world. Instead of just laughing and throwing food back, HEARTS exploded everywhere!! They were 100/100 relationship-wise... but who'da thought a handful of Chef Salad to the chops would make them star-crossed lovers!? Now, the issue at hand is, they weren't supposed to be boyfriends! The one boy had a number of concurrent girlfriends. His LTW was to have 20 lovers at once and I perma-platted him as a teen. And, actually his best friend counts as one of those 20. Problem is, they can't go on a double-date because his best friend will get jealous, even though he's got a gf of his own!

I suppose that's the long way around saying, "can somebody PLEASE make throwing wads of food NOT a romantic interaction??" Cuz the last time I tried that on a date, i got slapped, not kissed. hahahha

Quote:
Originally Posted by Sketching
What happened to sacrificing your life for them when Xenomorph attacks

+500 Bonus Points for successful "Alien" reference!
+500 Influence Points... just for the hell of it. =)


-gE
>=)
Needs Coffee
staff: moderator
#6866 Old Yesterday at 11:07 PM
Just remove the crush/love with something like the simblender. Yes food throwing from teen up is a flirt, but food thrown by children is not. It would be nice if food throwing wasn't set as romantic for anybody since to me food thrown in your face on a date would hardly be romantic. <_<

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Scholar
#6867 Old Yesterday at 11:13 PM
Quote:
Originally Posted by grinevilly
I suppose that's the long way around saying, "can somebody PLEASE make throwing wads of food NOT a romantic interaction??" Cuz the last time I tried that on a date, i got slapped, not kissed. hahahha

And...just as a general rule...things siblings can and will happily do with each other on a daily basis should not be romantic interactions!!!
Needs Coffee
staff: moderator
#6868 Old Today at 12:18 AM
Yes, especially back rubs. Seeing teenage siblings giving them autonomously icks me out.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Lab Assistant
#6869 Old Today at 1:08 AM Last edited by inspiredzone : Today at 5:35 AM.
I recently had an adult male sim autonomously give his teenage niece a back rub. These sim animations do not make this look like a platonic interaction. The next time I played their lot, this same pervert also walked in on his child nephew right as he was hopping in the bathtub.

And he's a police officer! You can't trust anyone these days.
Screenshots
Mad Poster
#6870 Old Today at 2:44 AM
Quote:
Yes, especially back rubs. Seeing teenage siblings giving them autonomously icks me out.


Oh, you're not the only one. Bobby Long is gay, but he and his sisters trade back rubs..and it's very disconcerting to see it. If he weren't gay, it would really ick me out.

What is it with the teen siblings? Displaced romantic playing? Whatever it is, I wish they'd stop. I know they know it's not normal.

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Scholar
#6871 Old Today at 3:38 AM
Quote:
Originally Posted by FranH
Whatever it is, I wish they'd stop.

I wonder if anyone's made a "no autonomous back rubs" mod...
Inventor
#6872 Old Today at 4:50 AM
I'm sorry for the rather insensitive posts I made... I don't want to be known as some jerk on here. I've just been having a horrible past few months and I went off when I saw those posts. I'll do better next time.
Mad Poster
#6873 Old Today at 5:04 AM

If you have questions on how to use SimPE or WW, you're welcome to PM me.
Mad Poster
#6874 Old Today at 7:11 AM
I did some investigating and found this. A flag labelled Allow Love?

I don't know what you'd have to change it to so it didn't allow love, but it seems as if it might be possible.
Screenshots
Lab Assistant
#6875 Old Today at 7:28 AM
Quote:
Originally Posted by grinevilly
+500 Bonus Points for successful "Alien" reference!

Half of me wants a game sequel, and another half thinks it's good as it is.

Quote:
Originally Posted by joandsarah77
Yes, especially back rubs. Seeing teenage siblings giving them autonomously icks me out.

I've mentioned this in other threads, but gosh, darn it, Helena is ridiculously attached to her twin. She even rolled a love potion want after her twin rejected her offer for a backrub! And now that she's living with her husband, all she wants to do is talk to her sister while Lysander's wants panel is practically a photo album of Helena.

Quote:
Originally Posted by Rosawyn
I wonder if anyone's made a "no autonomous back rubs" mod...

Try these:
No Autonomous Friendly Socials: http://www.insimenator.org/showthread.php?t=7304
No Autonomous Romantic Socials: http://www.insimenator.org/showthread.php?t=7511 - includes the no autonomous backrubs, which really makes me question their "friendliness"

Note that some of them stop multiple behaviors (the collections - and the ones I linked to aren't the updated ones because I wasn't sure you'd want them) and others are intended for single, specific behaviors. I use the No School Cheer version to stop all the VERBITS, but nothing else from friendly, for example. At this rate, I may consider No Autonomous Backrubs but I'd rather they be exclusive to romantic couples.

As always, test your mods and have back-ups before unleashing them!

My life is a series of incomprehensible sketches, illegible notes, and running away from angry reptiles. I don't enjoy that last one.

Stories and stories about mermaids, kings and sunken treasure, magic worlds where the impossible becomes the everyday!
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