#9
30th Apr 2016 at 12:17 AM
Quote: Originally posted by joandsarah77
natboopsie, You would do better with the sim manipulator which has more features, still being updated and is supported by the creator.
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Thanks for the suggestion! Yeah, I did notice the talk about Aaroneous' cheat object, and so I went to check it out previously. I just read the description of it once again over there, but though the list is impressive, it just hasn't got features that I need that my other mods don't do already. I use Monique's computer for banking and for shopping, and I use BoilingOil's updated (from Monique's)
Reward Catalog to add want slots and locks, to buy just a few groceries, and even on the rare occasion that I must provide a boost from green to gold aspiration---like for Tara DeBateau, who owns Gamesend Grounds as a venue business and is a favorite target of its dozens of resident ghosts. (She keeps 2 Energizers at different locations at that cemetery, because I refuse to lose her to a ghost scare considering she runs the cemetery as a public service---so she gets a Reward Catalog aspiration boost if she ever needs one to use the Energizer safely right after any scare.)
Despite its huge list, what Sim Manipulator lacks for me is the skill limiting; were it not for that, I'd never have switched from Numenor's extracted object anyway, because my needs in that regard are few (I primarily used his object to reduce skills and just happened to notice and briefly play with its ability to change motive levels). Besides, in general, I don't want my sims to have things for free, so the Reward Catalog and Monique's computer (as I use them) ensure that they must pay in some sort of currency for anything they get.
Er, sorry---think I've quite gone OT. Hopefully the OP already feels their question is answered.