#8
18th Feb 2019 at 11:46 AM
Last edited by simmer22 : 18th Feb 2019 at
6:42 PM.
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The textures look fine, but the project package file doesn't have any TXMT or TXTR resources in it, which it should. It should only lack the Binary Index resource (that's the one that makes the hair show up, and it's added to the files that end up in SavedSims when you click "import to game").
I tried to make a recolor just to see if I could replicate the issue, but the package file got the TXTR and TXMT resource like it should, and updating the hair (though I didn't do any changes) didn't do anything. I had only the mesh and the Volatile hair recolor in my game.
You'll have to make sure you haven't used a very modified hair like one of the (possibly onlyl elder enabled) greys to make the recolor, because that could cause the textures to disappear. The Volatile hair seems to work fine.
Another issue could be the texture size. The original hair has 2048x1024 sized textures. Perhaps your game/Bodyshop can't handle that size textures properly?