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Lab Assistant
Original Poster
#1 Old 27th Jun 2009 at 1:36 PM Last edited by pcexpert : 27th Jun 2009 at 5:17 PM.
Default Deathflower buyable at shop [HELP PLZ!!!!][UPDATED]
Code:
<Data>
  <Ingredient_Key>Deathflower</Ingredient_Key>
  <Ingredient_Name>Deathflower</Ingredient_Name>
  <UiTab>Produce</UiTab>
  <Parent>Ingredient</Parent>
  <Model_Name>Deathflower</Model_Name>
  <Plant_Name>Death Flower</Plant_Name>
  <Fertilizer_Value>25</Fertilizer_Value>
  <Fertilizer_Days>6</Fertilizer_Days>
  <Price>5000</Price>
  <CanBuyFromStore>True</CanBuyFromStore>
 </Data>


This is the current code from the deathflower i created at the mod file fruithack.
(because you cant buy deathflowers i try it...)

But it wont works!!!
i get a object without picture called ** gameplay/.... **

Can someone help?
(srry for bad english, im from belgium)
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Warrior Gryphon
site owner
#2 Old 27th Jun 2009 at 1:42 PM
The ** usually means that it can't find a localised name for that particular object. Double check that "Deathflower" is the correct full name for this particular ingredient.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Lab Assistant
Original Poster
#3 Old 27th Jun 2009 at 2:15 PM Last edited by pcexpert : 27th Jun 2009 at 4:34 PM.
Wont work!!!!

EDIT: my new piece from code...
Code:
<Data>
  <Ingredient_Key>Deathflower</Ingredient_Key>
  <Ingredient_Name>Deathflower</Ingredient_Name>
  <UiTab>Produce</UiTab>
  <Parent>Ingredient</Parent>
  <Model_Name>Deathflower</Model_Name>
  <Plant_Name>Death Flower Bush</Plant_Name>
  <Fertilizer_Value>25</Fertilizer_Value>
  <Fertilizer_Days>6</Fertilizer_Days>
  <Price>5000</Price>
  <CanBuyFromStore>True</CanBuyFromStore>
 </Data>
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