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2018 Calendar Contest Winners - posted on 10th Jan 2018 at 5:38 PM
Replies: 11862 (Who?), Viewed: 255656 times.
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Scholar
#11851 Old Today at 4:38 AM Last edited by lazzybum : Today at 4:50 AM.
What is the safest way to delete custom careers? I'm guessing I have to make sure no one is employed in that career before I take it out. Is there a way to show a list of who is employed in a specific career, like in SimPE?

And when moving sims into a new lot, is it safe to take their pet bird or womrat by putting them in sim's inventory?
#11852 Old Today at 4:46 AM Last edited by ihatemandatoryregister : Today at 4:58 AM.
What's the fastest way to send everyone on a lot into aspiration failure at once? I want to see what happens.

EDIT: Figured it out. InSim has an option to set the aspiration score of a group of Sims.


I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Theorist
#11853 Old Today at 5:01 AM
Quote:
Originally Posted by lazzybum
when moving sims into a new lot, is it safe to take their pet bird or womrat by putting them in sim's inventory?

I've done this with a bird at least once and it worked fine. I imagine womrats wouldn't be much different.
Link Ninja
#11854 Old Today at 5:39 AM
I've done both, they are fine. Womrats never die though, not in my game. They are immortal little things.

Uh oh! My social bar is low - that's why I posted today.

Mad Poster
#11855 Old Today at 11:33 AM
Quote:
Originally Posted by lazzybum
What is the safest way to delete custom careers? I'm guessing I have to make sure no one is employed in that career before I take it out. Is there a way to show a list of who is employed in a specific career, like in SimPE?

And when moving sims into a new lot, is it safe to take their pet bird or womrat by putting them in sim's inventory?


I believe sims in custom careers just have to be at home. Personally, I will have them all quit first.

Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
Forum Resident
#11856 Old Today at 4:02 PM
Anyone know of a workaround for moving a ninth sim into a college dorm? I have the larger households mod and it's a nine-room dorm but for whatever reason I can't move a ninth sim into the dorm I have.

I've got one or two things on MTS, but most of my stuff is on my main site here:
http://simcessories.blogspot.com/
(Now recruiting budding creators.)
Mad Poster
#11857 Old Today at 4:33 PM
Try having one of the first 8 propose/move in. Some of the bigger household mods balk at merging from neighborhood view but will let you invite move-ins endlessly.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
just a girl
#11858 Old Today at 5:03 PM
I think it's not allowed to invite people to move in to dorms. The workaround I can think of is to move a household out to a residence, invite ninth sim via proposition, then exit to 'hood view, move out the whole bunch to family bin and move in to a dorm. I have just recently tested moving larger families from bin to unoccupied lots - the game doesn't mind. It does mind, if a lot is occupied and you try to merge households.
Mad Poster
#11859 Old Today at 5:12 PM
You can propose/move in dormies to make them playable, including ones that don't live there. Why wouldn't it be allowed with playables? The mechanic that moves dormies out to make room for dates and outing members who come back to the dorm implies an expectation that they'll be invited to move in.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
just a girl
#11860 Old Today at 5:39 PM
I have mixed feelings about this. I kind of think I remember inviting someone into dorm, but recently all I got was dropped action, if I tried. Looking at code, the game has a function "Move in - Allow?" that returns false if lot is a dorm. Maybe what I remember was moving in by marriage. Marriage code looks like it can go around the test.
Anyway, if I were StrangeTownChick, I would try to invite first. Or even use teleporter mod - here's another workaround.
Instructor
#11861 Old Today at 7:51 PM
Quote:
Originally Posted by Justpetro
I believe sims in custom careers just have to be at home. Personally, I will have them all quit first.


Don't they still have memories attached to those careers, though?
#11862 Old Today at 8:06 PM
Speaking of university, do secret societies generate in new empty hoods?
Mad Poster
#11863 Old Today at 9:02 PM
The members do if you don't have a mod to suppress spawning; but if this is a custom university that started empty, you'll have to build your own secret society lot.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
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