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- OS X (Mac) - Mac Super Collection Body Shop Texture bug (and fix)
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- OS X (Mac) - Mac Super Collection Body Shop Texture bug (and fix)
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#1
6th Feb 2016 at 1:54 PM
Last edited by ThrashNeon : 7th Feb 2016 at 1:27 PM.
Posts: 3
This user has the following games installed:
Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
Mac Super Collection Body Shop Texture bug (and fix)
Just a heads up...The GameAgent version of Body Shop has the same bug as the previous TS2 Aspyr BodyShop:
When you create a project and export textures, by default, the textures are exported at 512 x 512 - even if the original textures are hi-res (1024 x 1024).
In order to fix this, you need to edit the Body Shop specific Graphics Rules.sgr file
1) Quit Body Shop if it's running.
2) In the Finder, locate the "The Sims™ 2: Body Shop.app" (usually in your Applications folder)
3) Right click on it and choose "Show Package Contents"
4) Make your way to Contents > Resources > Config
You should see a "Graphics Rules.sgr" file.
You should make a copy of this file, just in case something goes wrong. option-drag it to your Desktop.
Open the original file with TextEdit (I recommend downloading and using the excellent and free TextWrangler instead of TextEdit for things like this.)
find the section that looks like this:
Code:
############################################################################## # UI Options log $logGroup $logLevelDebug "Begin parsing option definitions" option MaterialDetail setting $Low boolProp bumpMapping false intProp imageDataSizeReductionOnLoad 2 setting $Medium boolProp bumpMapping false intProp imageDataSizeReductionOnLoad 1 setting $High boolProp bumpMapping true intProp imageDataSizeReductionOnLoad 0 end
and edit it like this:
Code:
############################################################################## # UI Options log $logGroup $logLevelDebug "Begin parsing option definitions" option MaterialDetail setting $Low boolProp bumpMapping true intProp imageDataSizeReductionOnLoad 0 setting $Medium boolProp bumpMapping true intProp imageDataSizeReductionOnLoad 0 setting $High boolProp bumpMapping true intProp imageDataSizeReductionOnLoad 0 end
Basically, you want to make sure bumpMapping is set to true and imageDataSizeReductionOnLoad is set to 0 for each of the settings ($Low, $Medium, and $High)
Save the file and that's it.
This worked for me, but if you have trouble, you can replace your edited file with your backed up file.
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