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Lab Assistant
Original Poster
#1 Old 25th Oct 2014 at 6:22 AM
Default Safe to delete a toddler?
If I summon a toddler from another household onto my home lot using the SimBlender or InSim, is it safe to delete the toddler when I'm finished "using" it?

If not, how to I get rid of a rugrat summoned from another household without exploding my game?
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Mad Poster
#2 Old 25th Oct 2014 at 7:21 AM
If you make them non selectable when you're finished with them then they should go home.
Lab Assistant
Original Poster
#3 Old 25th Oct 2014 at 8:00 AM
Quote: Originally posted by Charity
If you make them non selectable when you're finished with them then they should go home.

Like... the toddler will just casually stroll off the lot..?
Mad Poster
#4 Old 25th Oct 2014 at 8:27 AM
Quote: Originally posted by iwillnotbreak
Like... the toddler will just casually stroll off the lot..?


I think so.
Mad Poster
#5 Old 25th Oct 2014 at 8:51 AM
You might even have the.."I can't believe how late it is, I should be getting home..."

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Needs Coffee
retired moderator
#6 Old 25th Oct 2014 at 9:22 AM
They will leave the lot like any other sim except they will toddle or crawl, must be hard on the knees.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Mad Poster
#7 Old 25th Oct 2014 at 10:10 AM
There's an option on the Simblender to get rid of visitors, or some of them.
The Great AntiJen
retired moderator
#8 Old 25th Oct 2014 at 10:50 AM
If you decide to go the route of letting the toddler crawl off lot (which I can confirm they will), make sure they are not up some stairs. Toddlers can only crawl on the flat.

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Mad Poster
#9 Old 25th Oct 2014 at 5:18 PM
If you summoned them with a teleporter, you can also "zap" them; but I always just let them take themselves home.

Similarly, if you marry in someone who has a toddler or baby, they'll appear at the portal shortly after the ceremony. Toddlers will crawl on; babies will just appear and have to be fetched.

Ugly is in the heart of the beholder.
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Mad Poster
#10 Old 25th Oct 2014 at 7:38 PM
I always use the "clear off" option on the blender/teleporter.

Although, it's also safe to delete any sim using moveobjects on if they are glitching or you can't get them to leave. I've done it to landlords and random apartment neighbours who have got stuck before.

I use the sims as a psychology simulator...
Top Secret Researcher
#11 Old 25th Oct 2014 at 8:45 PM
"Zapping" or "Removing" Sims with the teleporter is the same as using moveobjects on and deleting them. It won't cause any corruption - it pretty much just "kicks" the Sim off the lot. They can still come back, and if it's a playable Sim you deleted, they will reappear by the mailbox the next time you load the lot, or you can force them over with the teleporter again and make them selectable.
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