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There are plenty of ways (not all free) to get stuff into GMAX, but virtually no way to get anything large enough to be useful out of it.
GMax is very powerful, and it does all the core stuff that 3DS Max does. If you could just save out of it, who would Autodesk sell 3DS to? (Certainly not me).
There are a few games that have GMax plugins, and the game developers paid big $$$ (I have heard the figure $80,000, but that is certainly unofficial) to be able to write plugins for GMax.
So, it remains essentially a free come on to see if you would like to buy 3DS (around $2,000).
<* Wes *>
If you like to say what you think, be sure you know which to do first.