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Quote: Originally posted by chahtah1899
I am also having this problem. I have thousands of CC. Surely is there a better way than placing them all back five at a time to find the ones that crash the game?
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There is. Divide your mods in half - pile A and pile B. Load your game with pile A. If the issue persists, the problem is in pile A. If not, it's in pile B. Put the mods you know are safe into a "new mods" folder, and then divide the problematic pile into two more piles, repeating the process until you've narrowed it down to the single mod that's the issue. If you have 1000 mods that could potentially be the issue(and often you can narrow it down further than that, especially if you have a well-organized mods folder), you will find the culprit in 11 tests.
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