#5
2nd Feb 2018 at 10:11 AM
Last edited by MeowMixPls : 2nd Feb 2018 at
10:25 AM.
"Are you using Cycles or Internal render? Approximate or Raytrace? Normalized or not?"
Uhh, only thing I know what to change is raytrace, I don't know how to manipulate those other settings.
I have tried with raytrace as per orangemitten's tutorial. Also tired these tutorials as well:
http://www.kitkatssimporium.com/cre...bake-in-blender and
http://wiki.thesimsresource.com/ima...lender_263a.pdf
It doesn't matter if I use your plugin or blender's own bake, I get the same result. Let me show my settings:
I have tried to change the margin anything from 2 to 7 but to no avail, so I have left it at 7 as per the tsr tutorial. My computer is pretty powerful so having many samples is no issue, I could easily get way more than that but would it make any difference?
Also with this table leg I got weird vertical stripes going on on the base of the leg:
I'm wondering is it my meshing? or Uv mapping?
With this table leg I don't know how to "connect" the cylinder with the base so I just pulled the cylinder to the edge of the base and regrouped it. Would that matter?
Thank you for your time!