#4
20th Jun 2018 at 7:05 PM
It is the main thing I miss in TS3. While I always end up owning all real estate that can be bought in a neighbourhood, it is also kind of the beginning of the end for my save at that point. Money becomes way too easy, because you just pick up a standard fee every week. There is some upgrading to be done (three levels) to receive max revenue from real estate, but that is just based on placing specific objects. There is no interaction and production like in OFB in TS2.
For example :
You are a painter, and sell your paintings at the consignment store. You can buy the consignment store, but you will still be selling your paintings to the consignment store and not to the customers directly. Your revenue from the consignment store will be solely based on the upgrade level of that lot. Which just requires specific objects to be placed. It is not based on sales. You also don't hire employees or have to deal with customer happiness.
Same goes if you grow grapes and create nectar and sell it at your own nectary. Your revenue again is just based on the level of that nectary, not on what quality nectar or how many you sell.