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Don't Prep Food Where You Angry Poop

SCREENSHOTS
Downloads 629 Thanks  Thanks Favourited 93,315 Views
February 06, 2020 - Scumbumbo has passed on but his work and memories are still being kept alive by many of those whose lives he has touched. To download fixes for his mods, please check https://scumbumbomods.com/ and please direct any questions or concerns to the discord channel linked there.
Uploaded: 21st Jan 2018 at 11:11 PM
Updated: 31st Jan 2019 at 8:26 AM - Brazilian Portuguese translation added
Updated 11-13-2018 --- Updated for the November 13, 2018 game patch (1.47.49) to work with Python 3.7.0.

Description

This mod allows you to set individual counters and stoves on any lot to enable or disable food preparation at that location. Since it uses a script to setup the object states for the objects, it should be compatible with any counters and stoves in the game (even from expansion packs I don't have).

Two versions of the mod are available depending on your playing style. The base mod will default to NOT allowing food preparation at any counter or stove until it has been enabled. The Default Enabled version of the mod will default to allowing food preparation anywhere, but individual counters and stoves can be disabled by selecting them. You do not have to be the lot owner in order to enable/disable food preparation, so the Default Enabled version is not required for the Dine Out game pack, and once a Dine Out location has food prep enabled properly it will continue to function for that save game.

To enable or disable food preparation at a counter or stove, simply click the object and choose the appropriate choice, "Enable Food Prep" or "Disable Food Prep". This setting for your counters and stove will be remembered in the save game file.

NOTE that you must have at least one free counter and stove which have food prep enabled in order for cooking and baking to occur on a lot. If there is no free counter or stove with food prep enabled, Sims will simply drop the food on the ground and complain about a route failure.

Removing the mod will return counter and stove behaviour to normal and allow Sims to prepare food anywhere.

If you like this mod, you may also want to get the Don't Wash Dishes Where You Angry Poop mod.

Installation Instructions and Compatibility

To install, unzip the two files contained in the download file into your game's mod folder. It can be placed in a sub-folder if desired. It uses a script, so the mod cannot be installed more than one sub-folder deep.

This mod was written and tested on Windows for The Sims 4 version 1.44.77.1020 (June 19, 2018). It should be compatible with any stuff or game packs and most other mods.

The package for this mod overrides the posture_Cook tuning for the game to add a test for your selected enable/disable option. Any other mod which alters this resources will conflict with this mod:
  • S4_AD6FDF1F_00000000_0000000000003CA5 (posture_Cook)

The game's object tunings are overriden in the script, which allows it to be compatible with other mods that override those objects. In addition, it will automatically adapt to new game packs that add additional counters or stoves without requiring further additions to the package. All counters which are found to contain the counter_MakeFood_Staging_Basic and stoves with the stove_StartCrafting actions are patched with the required object states to enable or disable food prepration and remember your settings.

The script uses features of the game that have been stable for years and are not likely to break in future patches.

This mod uses the ts4script file format for the script portion of the mod and cannot be installed automatically with a mod manager (until a mod manager is updated to support these files). To install the mod manually, extract both the package and ts4script files from the download into your mods folder.

Script mods must be enabled in your game options for this mod to work properly.

Nobody's bought me a Mac yet, so until I hear from someone who tries it out, I can only assume it will work on a Mac. I don't know of any reason why it wouldn't work.

Additional Credits
  • Kuree and all the others at Sims4Group who have put together the S4PE tool
  • Deaderpool for figuring out how to modify tuning at game load
  • As always, Scripthoge for writing the script "injector" routines
  • Translations:
    • Egureh for Chinese translation
    • Everton_Gaymer for Brazilian Portuguese translation