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Test Subject
Original Poster
#1 Old 24th Aug 2013 at 10:48 PM
Default Help with mirrored images
Hi all! I am currently creating a new arcade machine,but I cannot get the images to face the correct way on both sides. The side are mirrored and I have no idea how to fix this. Any help would be appreciated,thank you.
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Mad Poster
#2 Old 25th Aug 2013 at 12:25 AM
It probably has mirrored UVs (that's the unwrapped mesh in 2D format which tells where on the mesh it is supposed to put the texture from a flat picture).

Sometimes there is too little space on the map, so the sides are mapped in the same spot. It works for some recolors, but not for those with writing or other textures that clearly looks mirrored.

There are two solutions: Either remap the mesh, or put a different texture in the spot that does not look mirrored.
Test Subject
Original Poster
#3 Old 25th Aug 2013 at 3:08 AM
Thank you Simmer22,I will give that a try
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