Pose looks all right in Blender but not in game (root joint problem?)
So every now and then I'm having this problem where my pose doesn't look like the same in Blender and in game.
For example the current situation:
I tried to make a couple pose where the other sim is sitting on a chair, so as you know I had to lower down the root joint to get him on chair. Everything looks as great as can be in Blender, BUT: In game my sim doesn't sit on a chair, he ends up hovering in the air, as if he actually took the pose correctly but the root joint didn't lower him down for some reason.
I tried to fix this by moving the root joint down just a slight bit in blender and importing my file again, but it didn't work. I've had this problem earlier too and I fixed it by just making a whole new pose. But you know, it's darn frustrating when you got a great pose, it doesn't work and you just have to do it again... and you never know when it's gonna work and when it won't! So is there any way to fix this problem? I'm really giving up with pose making if I have to continuously be afraid of that all my work is in vain and I have to make my poses again and again and again...