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Quote: Originally posted by zvezdan
I have a similar looking chair like the one shown in the pics and its hard for me to map it.
Is there any way that i can make a uv map to look like a qube so the patterns apply normaly? I would just map it from the front but the patterns look distorted. I sent the message to ta539 but she didnt reply back. Can you help me guys?
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If that chair is already mapped wrong to map it right you'd have to break it up so that each face is a separate piece. It's possible to do it but it would be sorta a flog tbh. Also, in Sims 3 if you map all the way to the edges like that map is mapped you're prolly gonna have some problems with the way your texture lays on the object in-game.