New question: The Sim Manipulator adds a "*Teleport" option when clicking on the ground. It's helpful to have on occasion but I didn't want it to always appear, so I changed the TTAB for it in Sim_Manipulator_DestinationMenu_AddOn.package and checked "debug menu." However, it doesn't appear when shift-clicking the ground. Did I make a mistake?
Why are the "open underneath" modular stairs acting like an end table? Sims will put newspapers, cups, etc on the BOTTOM step.
Must have a slot.
Originally Posted by Sketching
I see. That makes sense. I was confused because I have collections that are enabled on both residential and community lots, but they didn't duplicate like this. This doesn't happen all the time then? I suppose I can delete and recreate the collection if it particularly bothers me. Thank you!
I haven't worked out what makes it happen - I mean I haven't tried to work it out, I just noted it happened. Sometimes. Sorry I can't be more help about it.
Originally Posted by Kankritty
kinda offtopic but why is Delphy now Tashiketh?
I feel like i'm out of a loop here
I wouldn't ask. I got shouted at when I did. Admittedly, I did make a joke in poor taste about it.