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Nysha's New Creators for February - posted on 1st Mar 2017 at 9:00 AM
Replies: 5290 (Who?), Viewed: 373040 times.
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Field Researcher
#5276 Old Yesterday at 9:17 PM
I’d like that, but without being influenced by their amount of friends, it’s annoying and unrealistic enough that you need to befriend lots of random people to get a promotion. I know there’s a mod that makes the amount of friends irrelevant for promotions, but then it’d be too easy to be promoted. I’d prefer a mod that’d make the amount of friends irrelevant, but also increased the amount and level of needed skills.

“Secret is only a secret when it is unspoken to another.”
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My profile on the official forums
Instructor
#5277 Old Yesterday at 9:18 PM
That would be such a great addition to the game, since I've always hated (and found it silly) how the game lets you get a job immediately without any interviews of any kind whatsoever.
Theorist
#5278 Old Yesterday at 9:28 PM
It'd be nice if you got contacts from work, sims in the same or related fields, and those sims were the ones you had to befriend to get promoted. This would not be compatible with games that people have no townies and only a few sims, but for those of us who play megahoods or have a cast of thousands of townies, it would be a neat way to force sims to make connections with people they should logically know.

Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Field Researcher
#5279 Old Yesterday at 9:29 PM
Quote:
Originally Posted by omglo
This was actually inspired by someone saying it would be annoying if this happened, but I'd actually like job interviews. Not completely realistic ones. I'd have the Sim go off lot to the rabbit hole, and the Sim would be given two or three chance cards about how they'd handle certain problems. Those answers along with high school/college grades, skill points and having friends/connections in the business would determine whether or not the Sim is hired.

That was me, lol.
Alchemist
#5280 Old Yesterday at 9:30 PM
Quote:
I'd like that, but without being influenced by their amount of friends, it's annoying and unrealistic enough that you need to befriend lots of random people to get a promotion. I know there's a mod that makes the amount of friends irrelevant for promotions, but then it'd be too easy to be promoted. I'd prefer a mod that'd make the amount of friends irrelevant, but also increased the amount and level of needed skills.


While I do have that mod to make friends irrelevant to job promotions, I've taken to make it harder to get promotions by putting on certain restrictions (and not through a mod, either)-by make them actively roll the want to increase the skill they need-don't make them do it unless they want to. If they're motivated to learn it, then they'll be motivated to get promoted. Why waste the time and effort if they don't care? Because usually, when they roll the want, and have gained the skill level, the desire to be promoted will usually follow. They're rewarded for being motivated that way.

So it does mean that they'll stay at that level until they're sick of being low on the totem pole.

There is also a hack that restricts the skill levels by Ancient Highway, so you can set it to a preferred level and they'll never get past it until you choose to , and likewise, there is a hack that stop all promotions.

I don't use them very often as I find most of my pixels are pretty laid back and don't care if they do get promoted-unless they're fortune aspiration, and those are the most motivated to do anything.

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Field Researcher
#5281 Old Yesterday at 9:55 PM
@FranH that’s an interesting idea, but it wouldn’t work for me – I want each sim to max out all skills and get to the top of their career as soon as possible.

“Secret is only a secret when it is unspoken to another.”
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Space Pony
#5282 Old Yesterday at 10:06 PM
Quote:
Originally Posted by Voeille
I’d like a mod that would make sims autonomously read skill books. That’d save me from a lot of cancelling their actions and directing them to read the skill books.


iCad has done that: http://dramallamadingdang.tumblr.co...re-and-thereive
Mad Poster
#5283 Old Yesterday at 10:12 PM
Oh wow..but where is the download link/button on that page? I hate simblr...I have No clue how it works. lol
Oh, I found it..my gawd....so tiny.

Je mange des girafes et je parle aussi français !...surtout :0)
Forum Resident
#5284 Old Yesterday at 10:14 PM
Quote:
Originally Posted by Rosebine
Oh wow..but where is the download link/button on that page? I hate simblr...I have No clue how it works. lol

Towards the bottom of the text. "Download here or here" the word here being in bold.
Field Researcher
#5285 Old Yesterday at 10:19 PM
@stitching Great, thank you

“Secret is only a secret when it is unspoken to another.”
Simblr
My profile on the official forums
Scholar
#5286 Old Yesterday at 10:27 PM
Quote:
Originally Posted by Voeille
I’d like that, but without being influenced by their amount of friends, it’s annoying and unrealistic enough that you need to befriend lots of random people to get a promotion. I know there’s a mod that makes the amount of friends irrelevant for promotions, but then it’d be too easy to be promoted. I’d prefer a mod that’d make the amount of friends irrelevant, but also increased the amount and level of needed skills.
I didn't like the friends requirements at first, but then I came around on it, because you often can get promoted if you're well liked at work or if you make friends with the right people. It would be better, to me, if Sims had to make friends with Sims in their own field, but most Sim neighborhoods aren't populated enough for something like that.
Forum Resident
#5287 Old Yesterday at 10:30 PM
I have a mod that gets rid of the need to constantly keep in touch to retain that friendship but still has the friend requirement for promotion.
Mad Poster
DELETED POST
Yesterday at 10:32 PM
This message has been deleted by Rosebine.
Mad Poster
#5288 Old Yesterday at 10:33 PM
Quote:
Originally Posted by omglo
I didn't like the friends requirements at first, but then I came around on it, because you often can get promoted if you're well liked at work or if you make friends with the right people. It would be better, to me, if Sims had to make friends with Sims in their own field, but most Sim neighborhoods aren't populated enough for something like that.


I was JUST about to say this...but then I was done with the quote from Voeille in your comment, and read you.
One thing made me laugh though, probably because it's just me..*befriending random people*

Je mange des girafes et je parle aussi français !...surtout :0)
Instructor
#5289 Old Yesterday at 10:44 PM
I'd like to see a no relationship decay mod. I tend to play in such a way that I don't like to make them call a bunch of people just to keep them as best friends. I'm meaning where it's eradicated entirely, so no decay occurs.
Forum Resident
#5290 Old Yesterday at 10:47 PM
Lockable stairs ... stop wandering up the stairs, only to a) discover all the landing doors are set to "household only" and b) blocking the damn landing!

Just call me William, definitely not Who-Ward
Forum Resident
#5291 Old Yesterday at 11:08 PM
Quote:
Originally Posted by FranH
make them actively roll the want to increase the skill they need-don't make them do it unless they want to. If they're motivated to learn it, then they'll be motivated to get promoted. Why waste the time and effort if they don't care?

I tend to agree with this for pretty much everything: if my sim doesn't want it, what's the point of me making them do it? But if it's their LTW, that to me still counts as them "wanting" it, so I will make them work towards fulfilling their LTW (including career LTWs) even if they're being dumb and rolling useless wants.

Quote:
Originally Posted by frogz2007
I'd like to see a no relationship decay mod. I tend to play in such a way that I don't like to make them call a bunch of people just to keep them as best friends. I'm meaning where it's eradicated entirely, so no decay occurs.

I'm pretty sure this exists somewhere. Possibly multiple places by multiple different people.
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