#5
12th Jan 2014 at 7:07 AM
Last edited by ijustneedsomeeyes : 12th Jan 2014 at
7:43 AM.
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Quote: Originally posted by Dragonflysparkles
Coneheads? How? If I make short-faced sim, I'd shorten the jaw and chins as well, and sometimes the face too I don't think there is any way to lower the cap but I'm sure the usual way, raising the head instead, will do.
Don't forget to lower the eyes too. Bring it closer to the nose bridge.
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Thank you for the helpful advice!
The first set has a neck that is the perfect size, but the forehead is freakishly large (Coneheads was an SNL sketch-turned-movie about an alien family with freakish head-tops) vs the second has a perfect (and much more ethnically-true and beautiful) face, but the neck is freakishly long. Here is a picture example and please ignore the lack of hair:
Quote: Originally posted by lucy kemnitzer
I would think that the only way to do this would be to set the sim's height only a tiny smidge lower, which would make the sim stockier all around but would probably eliminate the locng skinny neck.
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But wouldn't the stretch skeleton cheat lower the whole body overall, therefore still leaving in the possibility that the sim will still have a disproportionally long neck? If I'm wrong about this, please say so.
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