Replies: 2 (Who?), Viewed: 6006 times.
Original Poster
#1
12th Aug 2009 at 8:36 AM
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#2
12th Aug 2009 at 9:24 AM
Original Poster
#3
12th Aug 2009 at 10:34 AM
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Posts: 10
Posts: 10
You're not going to find a full tutorial for that. But basically, you need CTU (to extract an existing mesh and then put your edited mesh in-game), Milkshape (to edit the mesh) and Q-Mesh (a Milkshape plugin that will let you work with TS3 body meshes). Beyond that it's mainly a matter of just reshaping the body. If you look at my hair tutorial, it should at least get you started (and provides links to the stuff I mentioned). I think daluved1 was working on a CTU manual too, that may have a bit more info on using it for meshes. |
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