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Alchemist
Original Poster
#1 Old 30th Aug 2017 at 2:49 AM
Default Is there a way around the floating kid/adult anim problem?
I want to reuse the "throw drink" animation from NL for something else, but the animation is only meant for teens and up. Is there anything I can do to keep the kid on the ground?
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Scholar
#2 Old 30th Aug 2017 at 2:29 PM
Yes, sort of. Provided the sim is not in a container you can offset the animation height. Use primitive 2 and set 'My Anim Offset Z' to approximately -32 (0xFFE0), you may need to tweak the value a little to suit the animation. Then call global 0x0127 (Snap - Away (flip sim around)) twice which makes the height offset 'stick'. You must remember to reset the height offset back to zero using the same op-codes including global 0x0127 twice after the animation regardless of if the action completes properly or not or the child may remain sunk into the ground.
Alchemist
Original Poster
#3 Old 30th Aug 2017 at 8:59 PM Last edited by omglo : 1st Sep 2017 at 1:16 PM.
Thanks. I'll give that a try.

Edit: It worked great.
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