#6
25th Jul 2017 at 6:49 AM
Last edited by igazor : 25th Jul 2017 at
7:32 AM.
In addition to hardware configurations, which are worth discussing further, the impact SP will have is also dependent on the resident population of the world in question. You can get a quick reading on what that resident population is using MasterController. On City Hall, NRaas > MC > Demographics > Population > "X" to dismiss the filter. On a world with 300 residents, running SP on Normal speed will have a much greater impact than on one with let's say 50 residents. Regardless though, many of us find the impact to be an acceptable trade-off for the improved gameplay the mod provides, as long as we can find a way to make it work well without driving ourselves (more) crazy in the process.
The speed settings are not just about story announcements, they cut across all of SP's various Managers. The heaviest hitting one is the Careers Manager, again in large worlds with large numbers of sims progressing in careers, that one is going to take what could be a noticeable toll on very many players' games. The Managers' speeds can also be adjusted independently of each other.
Yes, we can provide more in-depth help at NRaas. But here is a page also worth looking at, if you are not familiar with it.
http://nraas.wikispaces.com/Tips+Fo...ame+Performance
Quote: Originally posted by ElaineNualla
(did I earned my nraas-cookie-ready badge, guys?)
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Not my department, but you did get a Funny for that entry.