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Hmm it depends on the store item. Some store items's scrips are already within the game files. Which, after checking, it doesn't seems to have it. Which is likely due to the fact that it is a premium store content
So just to be safe, I would ask the downloaders (If you're going to publish it of course
) to get the store item to make it work properly. Of course it doesn't hurt to test it without having the bakery set in-game
What you could try though, and i'm not sure if it's exactly legal, is just to get the bakery set's S3AS, file, import it into your package file and use the same script line that the store item uses from the 'OBJk' file
Or, you could try to just use the objk's script line and forget about importing the s3as file.
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