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Test Subject
Original Poster
#1 Old 25th Dec 2013 at 5:41 AM
Default Religous Cult Challenge [First challenge ever!]
[Please note, this is my first try at making a Challenge]

So your cult has moved into the town of [Name]. It looks to setup a base of operations to please it's god. Then abduct sims, put them in some kind of cell, and sacrifice them in your sweet Sacrificial Room.

The rules

1. The religious Leader of the cult must be an Elder, must have either a young adult or adult Spouse,and (Dear god...) must have a child for the heir of the cult.

2.Every 20 weeks, the least liked member must be sacrificed to your god to offer more room to younger cultists.

3.Sims cannot socialize with other stranger sims, unless trying to capture a sim for sacrifice, or trying to get a spouse.

4.Sim children can go to school, but cannot socialize with other school members.

5.Sims are allowed to have jobs, but cannot hang out with the boss, or the other fellow employees EVER. Unless your trying to sacrifice or marry one.

6. You cannot start with children/toddlers/teens, you can only have Young adults, adults, and one Elder

7. The Cult leader must be a witch

8. Remember, your job is not to get promotions at work, don't try too hard now!

9.You must live in secret, such as living in a run down, old abandon home, or live underground.

10.Sacrifices are needed every two weeks, for this, your god will reward you 1,000 Sim Cash.

11. You get three tries, if you fail to sacrifice 3 times, you will lose the challenge.

12.After successfully Setting up your Home, change your Sim cash to 200 or below.

13. Your cult requires atleast 3 people to begin with.

Cult Ranks

1.Cult leader: Manages and makes all the big decisions, performs all those awesome spells and sacrifices. [Cannot have a job] [Must begin with]

2.Cult Heir: Must be the same sex of the Cult leader, he/she is very important! She/he takes over when they are a Young Adult. [Cannot have a job] [Cannot begin with]

3. Cult leader Spouse: Second in command really, comforts the Cult leader. :lovestruc [Cannot have a job]

4. Cult Follower: The base of the Cult community, can have certain rolls.

5.Cult Prisoner: Soon to be sacrifices, must be kept in a prison cell at all times!

6. Cult slaves: If for some reason, your cultist went and started a relationship with a prisoner, (RP or Accident AI wise) then they will be addressed as slaves, working for the cult nonstop, doing your bidding! Also you cannot kill them until the 20 week mark. [Cannot have jobs] [Cannot leave household home]

Recommended

1. A murder mod, something to kill your sacrifices with.

2.More Sim slots, to be able to have more than 6 sims per household.


Thank you for reading this challenge, It is my first, and I hope it does well.
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Top Secret Researcher
#2 Old 25th Dec 2013 at 6:06 AM
Is there a goal that finishes the challenge?
Top Secret Researcher
#3 Old 25th Dec 2013 at 9:48 AM
Witches can sacrifice by burning sims down to death! AHAHAHA (Evil smile) . So I'm making a clan of witches XD. And yeah, where is the goal of the challenge? Is it an infinite challenge?
Field Researcher
#4 Old 25th Dec 2013 at 12:44 PM
Quote: Originally posted by hugbug993
Is there a goal that finishes the challenge?


Play it until the heir of the 5th generation discovers a passing comet with the telescope. Then they can all drink the Kool-aid.
Test Subject
Original Poster
#5 Old 18th Jan 2014 at 1:03 AM
Quote: Originally posted by hugbug993
Is there a goal that finishes the challenge?
That is up to you to decide, you can end the challenge at anytime you need to.
Test Subject
#6 Old 14th Apr 2014 at 2:42 PM
What if we want to recruit more members? Can we only do that by marrying them?
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