VT, I wish you would have told me you had glitches in your hood. I might have been able to fix it before you had to bomb it. The next time you have a glitch, try sending one sim in each household to a community lot and then right back again. It unglitches it the household apt. I stumbled this fix by accident. The other headache saving trick is to place your buildings to the lot and homes bin before you move any sims in. It saves you lots of time having to rebuild them.
I'm off to update my weebly page,
edit: Anna, you get those pictures up, and make it snappy. (Pictures, snappy, get it? Well, it was worth a try.) I'd love to see what you've seen and done in Rome (and all those other places).
What is the process for grown children to marry? do they marry members of the other families, or do we CAS them a spouse?
I've noticed some of the children bring friends home from school, usually members of the other 4 families. I have done my best to send them away ASAP, but the children have friendships created just from attending school. What do you suggest here, do i just keep sending them away when they come home with the kids?
Can we give Neanderthals beach lots or no?
From the original rules:
---1) There is to be only bloodlines going from your original families. Starting with the Roman stage, you may also add one single adult CAS sim per family to the mix. These sims may be of any class, however choose wisely.---
Yeah well although I'm sure Neanderthals interbred like rabbits, the game doesn't allow that too easily so I added a new CAS couple when my gen 2 kids had grown up and moved out/started their own families. I plan to do that every generation as otherwise everyone will be related and nobody will be allowed to marry; which is a shame because if you look up the Romans they seemed to pretty much prefer their first cousins - keeping blood lines strong and all that good stuff huh. And yes - children of age to marry *cough* taliah uses this term lightly coz she is naughty *cough* marry those also of age from other families.
For the other children brought home from school - all townies, NPCs etc must be sent away, but kids of other families are allowed to stay.
As for the beach lots - why not? ^_^
Two questions: One: hacks are allowed right? 'Cause my game is rather heavily hacked to squelch alot of sim annoyances. And Two: when splitting children off to their own households and assigning them the same amount of funds as their parent household, is that number the amount in the bank or the household's net worth (as visible from neighborhood view)? those tend to be very different numbers (especially as the value of household possessions get larger).
Thanks and I'll be back later (or tomorrow, one or the other) ~VP
Thanks: 4 in 1 Posts
The Afia family now has 5 children: Adaeze (who's now a teen and already has a child with Esi Chidi, Adisa), Ama, Dayo and the twins Aliyah and Anisa.I wanted to make the game a little more interesting so at least one of the children from each family will have to die sooner or later.For this family, poor Anisa will have to die in her teens (13 days old).I think I'll miss her, because she's a really cute toddler.
The Chidi's have 4 children and one grand-daughter: Esi (a teen now, she has a daughter with Adaeze Afia, Adisa), Bongani, Anan (he's the one who is gonna have to die as a 27 days old Adult) and Abimbola.
Desta family has 4 children and another on the way: Arawn, twins Anuli and Awti and Baako (poor kid is gonna die as a 5 days old Adult).As I just said, Neka is going to give birth to another baby very soon.
Adripin and Zerdali Ime have 5 children: Nahele, Imanu (the albinous girl), Chichi (well, they had another white child O.O ) and the twin Dada and Enu.Dada has Skin 1, just like her father, while her sister has Skin 4.
Kgosi family has 5 children: Eshe, Femi, Dakarai, Achieng and Ige(sadly, he'll die as a 2 dayls old child).Emem is now a plant sim, but that is kind of an advantage for my game, since they have so many kids to take care of and it's complicated to look after all of them (and, with only three simple motive bars ... Emem is a great sim ^^ ).
Adaeze Afia and Esi Chidi got married and moved together with their child, Adisa (kind of ... weird, because Esi got her husband's family name, while her daughter kept her mother's maiden name >.> ).Esi is also pregnant again ^^
So, generation 2, here I come ! ^^ One more generation and they'll have to change their life style and put on their roman togas ^^
I'll post some photos of the teenagers later ^.~
I'm really having fun with this challenge, so I'll keep playing as much as I can ^^ Guess I'll be busy this summer ^^
I'm so happy to know i can make CAS spouses for my second gen I've been playing long and hard and i was trying to workout couples from the 5 families only. it just wasn't working the way i'd hoped, Where i could pair a few up here and there, i was left with more males than females to go around, and i'm very excited to get some new DNA in there.
Thanks again! i'm about 5 minutes away from spending the rest of the day and night in my hood!
Where do kids taken away go? they remain on the family trees, and relationship screens, but i wonder can they be adopted? likely not?
Thanks: 1224 in 10 Posts
However, people who've had children taken away are not considered good candidates for adoption, so they can't go straight back into the families they came from. Also their memories will be messed up, I believe. I've only ever adopted one toddler that was taken by social services, and he has relationships with all his former siblings, but no memory of anything prior to being adopted. I've read on here that adopted children forget their first set of parents?
Taken by social services doesn't happen in hunter-gatherer societies, but child death is common and children who are orphaned are routinely farmed into their nearest kin's family or taken over by mothers who have lost kids, so you can still make it work.
So that brings me to a new question. the Rules state
"7) Everytime someone marries out of their social class, they are to take on the higher of the two classes.."
So where I have a poor chap and his teen son, (mother died after childbirth) they happen to be skin 4, i'm not big on the racial undertones in this challenge. and i think the emperor will go to highest family funds . regardless of colour. but in this round, i'm going with it. and so if the skin 4 adopts these skin 1 children. Does he and his son move up to the higher class, or do the kids become lower class?
EDIT 5/25 (only b/c I'm against double posting): So still haven't started yet... I blame the clothes. All the males were going to be stuck in the exact same thing while the females had different colored versions of the same thing. So I had to recolor the males' stuff so it matches the female. And I then had to alter the alpha and stole a part from the females' outfit. But now they'll all look awesome, and match so it appears they all came from the same ship... I so wouldn't worry about this if i weren't planning on taking pictures. *sigh* ok now I really will make the last of those sims and hopefully start playing before I go to bed.~VP
Welcome all you new players.
I am Debs, I have been playing this challenge since December, 2010. I am on Neanderthal era, generation 2. I am playing a little diffrent as well, I started my challenge from a book I read. Johanna Lindsey's Warrior Woman. It is very loosly based, as to say I used the names in the book and a little of the begining of the story. I keep a Weebly webpage using my name. You can see my story progression there if you are interested. I update it each weekend.
So far my couples are all paired up and ready to pop with their first babies. I still need to build their tree houses in my Sea Clan hood, and I decided to dig daylight basements for my Sand Clan. I plan on earning the funds by beachcombing and digging for buried treasure. Yes, I am mashing up the rules a bit, It is ok, my friend starsaphire and I are making them up as we go along.
Well, the power keeps going on and off, the winds are at 30 to 55 mph today, so I dont want to lose my game or computer.
Hope you all have fun.
I've just started round 2 in Generation 1 and its hard having a constantly pregnant female Sim, a bunch of kids, toddlers and babies running around the lot. Even though I built them a small shelter, they all constantly get heat stroke! Its definitely a challenge, but I'm enjoying it so far! I can't wait to get into Roman times, I already have a ton of ideas and community lots I want to build :D
Thanks: 4 in 1 Posts
Adaeze and Esi Afia are just married and have two children: Adisa (she'll turn into teenager in two days) and newborn baby Afolabi.
Adisa Chidi (she kept her mother's maiden name, because she was born when her parents weren't married ^^" )
More photos later ^^
So yes, I'll be taking a break from Simming as I learn how to texture and mesh and create objects and the like. I'll also be starting an all-new ToTM, since I've completely reinstalled and cleared out most of my old downloads. Only this time, it won't even be poking Earth with a stick.
Anyone still here with stories of their own to share?
Good luck on learning to create stuff. Its not all too hard once you figure out what you're doing. For me the hardest part is meshing. And trying to do something in w/o clear instructions/a tutorial. And I want to see what you create, ya know, after you get through all the beginner tutorials. ~VP
I don't know whether I'll be able to complete it, it seems like some sort of mutated monster-legacy! :L
It's really interesting to read other people's experiences and to know what I've got to look forward to (or to get sleepless nights about!)
Page 3 of 118