#1
6th May 2011 at 4:32 PM
Last edited by murfee : 9th May 2011 at
3:09 PM.
Is there a DirectXMesh Equivalent for 3dsMax? [SOLVED]
In Milkshape, under Tools you can use the Direct X Mesh Tool to lower the polys on a mesh. I love that tool; it really shaves away unnecessary weight on a mesh!
What I wanted to know was if 3dsMax has something similar, where I can just click and drag and miraculously get rid of 1000s of polys at a time, or something?
I ask, because I've got this .3ds mesh that I'm trying to import into Milkshape, but the .obj is not loading. I exported the .3ds file as an .obj file, but in Milkshape I get no reaction, so I opened the .obj file in 3dsMax and it shows up!
So I suspect that there may be too many polygons for Milkshape to handle or something, because Milkshape does tend to freeze/crash on me if I try to load anything upwards of 10,000+ polys. So I wanted to shave it down in 3dsMax before putting it back into Milkshape.
Any tips or help or anything would be vastly appreciated! Thanks!