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- Invisible subset recolour - how to?
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- Invisible subset recolour - how to?
Replies: 3 (Who?), Viewed: 5879 times.
#1
17th Mar 2017 at 11:20 AM
Posts: 75
Thanks: 1829 in 24 Posts
Invisible subset recolour - how to?
Hello fellow simmers!I got a bit stuck while trying to recolour this object (for personal picture-taking purposes) - I need to make the frame invisible. Importing a clear *.png instead of the frame texture didn't help, it still showed up as floodfill silvery white in game. Should I poke at some other resources (like, Material Definition) to make the frame completely invisible? I'm a n00b at object recolouring, so I'd really appreciate help.
Attached you will find the file I messed with in SimPE and a picture of the resulting look in-game (both "activated" and "deactivated"). My apologies for lame pics, I just quickly fired up my test hood to see how it worked out.
Thank you for your attention!
Attached files:
portal.zip (484.8 KB, 7 downloads) - View custom content | ||||||||||
1845367 2017-03-17 12:31 portal.package --------- ------- 1845367 1 file |
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#2
17th Mar 2017 at 7:39 PM
Posts: 478
Thanks: 9589 in 69 Posts
Quote: Originally posted by SummerGlau
Hello fellow simmers! I got a bit stuck while trying to recolour this object (for personal picture-taking purposes) - I need to make the frame invisible. Importing a clear *.png instead of the frame texture didn't help, it still showed up as floodfill silvery white in game. Should I poke at some other resources (like, Material Definition) to make the frame completely invisible? I'm a n00b at object recolouring, so I'd really appreciate help. Attached you will find the file I messed with in SimPE and a picture of the resulting look in-game (both "activated" and "deactivated"). My apologies for lame pics, I just quickly fired up my test hood to see how it worked out. Thank you for your attention! |
Hi Summer,
You may want to PM Michelle for help, she does invisible subset recolors all the time for screenshot purposes.
I hope you get a response from someone soon.
Debra
#3
17th Mar 2017 at 11:02 PM
Posts: 7,898
Thanks: 204722 in 302 Posts
In the TXMT change the Select stdMatAlphaTestEnabled to 1 for true.
Picture here: https://hugelunatic.com/?p=82
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Picture here: https://hugelunatic.com/?p=82
Life Stories || EA Sims 2 Store Items || EA Pre-Order Incentives || Pet Stories || Dog Agility Items || Castaway Stories || Holy Simoly Add-ons || Overrides and Defaults
4esf Archive || Holy Simoly Archive || Sims2Artists || tumblr || CEP-Extras List || Buyable Game Ojbects
If you enjoy the content on s2a or GoS, consider donating to support hosting costs.
#4
19th Mar 2017 at 9:44 AM
Last edited by SummerGlau : 19th Mar 2017 at 9:59 AM.
Posts: 75
Thanks: 1829 in 24 Posts
Quote: Originally posted by HugeLunatic
In the TXMT change the Select stdMatAlphaTestEnabled to 1 for true. Picture here: https://hugelunatic.com/?p=82 |
Thank you very much! ^_^ It worked. I might try to poke further to see whether I can remove the shadow for a better portal impression, but the frame is "gone", I needed that first and foremost.
UPD: I've tried a tip from this thread but it didn't work - the shadow is still present.
Who Posted
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