Replies: 2 (Who?), Viewed: 2101 times.
#1
21st Feb 2018 at 5:08 PM
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#2
21st Feb 2018 at 5:27 PM
Last edited by igazor : 21st Feb 2018 at 5:46 PM.
#3
21st Feb 2018 at 5:43 PM
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Posts: 391
Posts: 4,517
Posts: 391
No, the game folder spawned from the first launch does not include a Mods folder. This is player-added content. There also needs to be two subfolders inside nested properly and a required file called Resource.cfg that makes it all work. We refer to the entire thing (not that it's really all that much) as "the Framework" and it's downloadable here: http://modthesims.info/wiki.php?tit...Setup_and_Files This one comes with two small sample mods, NoIntro and NoBuildSparkles, so you can tell that it's working. You can keep or delete the sample mods as you wish after testing. Any additional mods or package based content you wish to add goes into Packages. Or into a subfolder in Packages, they can go up to five deep. |
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