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#1451
10th May 2018 at 1:47 AM
Mine could probably extend to the other games - It's based on on color pallettes, designs, and images
Uh oh! My social bar is low - that's why I posted today.
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#1452
10th May 2018 at 2:18 AM
Posts: 12,355
Thanks: 855 in 4 Posts
Quote: Originally posted by yavannatw
A beginner could be classed as someone who hasn't entered a building contest before. Simple. Open to all should not be stated as beginners. |
That would have made me a beginner for this contest - it's the only one I've ever entered. I still think asking people what level they'd like to go in at would work - as long as we all agree to accept whatever level it is.
#1453
10th May 2018 at 3:39 AM
Posts: 1,872
Thanks: 1088 in 19 Posts
Yeah, it's trucky. But I think we know who the experienced builders are.
As I said before, I will forever remain a beginner if you have to get in the top 3 to get beyond that. I can't see myself winning anything.
As I said before, I will forever remain a beginner if you have to get in the top 3 to get beyond that. I can't see myself winning anything.
#1454
10th May 2018 at 6:17 AM
Not if the top three can't enter, then it would be a new top three from those who are more intermediate.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#1455
10th May 2018 at 9:02 AM
Posts: 4,228
Thanks: 10345 in 107 Posts
Quote: Originally posted by justJones
*cackles maniacally at all the silly people who think they want to host a contest* Just kidding, sort of, lol. Obviously, go for it. I just always think I feel like hosting one and then by the end of the second round I'm like "Oh for the love of Christmas! What was I thinking?!" But it's good to see so much potential life in the contest forums. I don't suppose any of you folks ideas are for contests for all three games are they? Because that would be great! I can't remember the last contest that was for only 3 or 4 (I don't think there's actually ever been a just 4). There are definitely more ts2 contests than the other two games, so contest for all three are always nice. |
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
#1456
10th May 2018 at 9:50 AM
Last edited by Justpetro : 10th May 2018 at 10:22 AM.
Posts: 8,855
Thanks: 3118 in 87 Posts
You are making it too complicated again. (@maxon; @gdayars; @yannawatw; @joandsarah77)
A beginner is defined and anyone who meets this definition is allowed to enter as a beginner - NOT forced. If you think or know you are good enough for intermediate/advanced, you can enter there. (We do build because it is a challenge after all).
A beginner has to move to intermediate after winning or placed in the top 3 - but can move to intermediate any time when feeling ready to do so (same with intermediate).
Now (sorry for bringing up flowers again ) - in flower arranging - the system has worked for years. Of course when there is a new face, nobody knows what the person is already capable of - but most of them do go to intermediate right away if they are good enough, and even to advanced/open. And you can win the beginners only once anyway, then you have to go to the next level. It is simple, it works and I have never heard complaints about the system.
Edit: Although I regard myself as intermediate - I would probably enter the advanced category, because, personally, I would prefer being challenged over winning and a sticker (and I may not win the intermediate anyway). But there are true beginners out there, and they see how the winning entries look, and they do not think that they would stand a chance against some of the top builders here, so they will never enter; and they are unhappy about anyone being allowed to take part when a contest is called a beginner's contest and top builders are allowed to enter it anyway. And in my opinion, a beginner's contest, besides giving a beginner a chance to win something, would be a very good learning curve for new builders or players who want to improve their building skills.
There are often questions on the forum about how to improve building in games, especially from newer players (the UC is still given out and we still get brand new ones) - that would give them an opportunity to learn as well eg: http://modthesims.info/showthread.php?t=611587
Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
http://modthesims.info/showthread.php?t=614833
A beginner is defined and anyone who meets this definition is allowed to enter as a beginner - NOT forced. If you think or know you are good enough for intermediate/advanced, you can enter there. (We do build because it is a challenge after all).
A beginner has to move to intermediate after winning or placed in the top 3 - but can move to intermediate any time when feeling ready to do so (same with intermediate).
Now (sorry for bringing up flowers again ) - in flower arranging - the system has worked for years. Of course when there is a new face, nobody knows what the person is already capable of - but most of them do go to intermediate right away if they are good enough, and even to advanced/open. And you can win the beginners only once anyway, then you have to go to the next level. It is simple, it works and I have never heard complaints about the system.
Edit: Although I regard myself as intermediate - I would probably enter the advanced category, because, personally, I would prefer being challenged over winning and a sticker (and I may not win the intermediate anyway). But there are true beginners out there, and they see how the winning entries look, and they do not think that they would stand a chance against some of the top builders here, so they will never enter; and they are unhappy about anyone being allowed to take part when a contest is called a beginner's contest and top builders are allowed to enter it anyway. And in my opinion, a beginner's contest, besides giving a beginner a chance to win something, would be a very good learning curve for new builders or players who want to improve their building skills.
There are often questions on the forum about how to improve building in games, especially from newer players (the UC is still given out and we still get brand new ones) - that would give them an opportunity to learn as well eg: http://modthesims.info/showthread.php?t=611587
Windows 10 and the Ultimate Collection
http://modthesims.info/showthread.php?t=568275
http://modthesims.info/showthread.php?t=614833
#1457
10th May 2018 at 1:38 PM
Posts: 6,199
Thanks: 116 in 1 Posts
I have a habit of wanting to post to contest threads just after the thread has closed, so I realise I'd better be quick if I want to post in this one (where I haven't even played along). May I also beg your indulgence by turning the topic back to Cat's magnificent rendering of the Alamo, and the effect it had on me of reawakening some very early childhood memories. (I saw the 1955 Davy Crockett film probably even before I started school.) I refer back to posts on pages 51 and 52 of this contest.
Firstly may I say, Cat, that your first picture of the interior of the mission church is, IMHO, the most convincing picture of a Sims building I've ever seen. On first seeing it I thought it must be a picture of the real Alamo mission church. Only when I saw the next picture, with a Sim in what was recognisably the same church, did I realise it musty be your Sims church. Where did you get the "arches" you used for the roof vaulting?
I like to think that my Sims feel the same way about Veronaville. That's why they put up with the sometimes considerable inconvenience of living in a 400-year-old house.
Oh please Peni, tell me how my childhood hero really died. I saw the Disney version before I started school, so I think I'm ready to learn the truth now. (I must say that, aged 4 going on 5, the Disney version quite impressed me. How else would I still remember it?)
Firstly may I say, Cat, that your first picture of the interior of the mission church is, IMHO, the most convincing picture of a Sims building I've ever seen. On first seeing it I thought it must be a picture of the real Alamo mission church. Only when I saw the next picture, with a Sim in what was recognisably the same church, did I realise it musty be your Sims church. Where did you get the "arches" you used for the roof vaulting?
Quote: Originally posted by Peni Griffin on 26th April 2018
All this contributes to the thing I love best about living in San Antonio, the sense of history as daily life and daily life as history. |
Quote: Originally posted by Peni Griffin
I can't help it, truly. Just be glad I made my saving throw against telling Crockett's death story, which is far far more complex and tragic than it is in the movies. That's standard for Texas history - fiction tends to simplify it and make it far less interesting and meaningful. |
#1458
10th May 2018 at 2:27 PM
Posts: 16,739
Thanks: 1741 in 10 Posts
The Story of the Alamo is way, way off topic, especially now that the contest is over; so I'll PM you soon, Andrew.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#1459
10th May 2018 at 4:48 PM
Quote: Originally posted by AndrewGloria
...Firstly may I say, Cat, that your first picture of the interior of the mission church is, IMHO, the most convincing picture of a Sims building I've ever seen. On first seeing it I thought it must be a picture of the real Alamo mission church. Only when I saw the next picture, with a Sim in what was recognisably the same church, did I realise it musty be your Sims church. Where did you get the "arches" you used for the roof vaulting? |
Thank YOU, Andrew
For the Gothic arches I used these: http://www.modthesims.info/download.php?t=388188
and these: http://themedievalsmithysims2.blogs...ess-pillar.html
Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
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#1460
10th May 2018 at 4:55 PM
Posts: 2,054
Thanks: 3665 in 29 Posts
Actually at this point I think the whole thing is about ready to be closed but have kept it open so we could discuss the beginner contest concept.
Otoh.... I would like to know how he died too so feel free to tell it here @Peni Griffin or add me to a pm :p
I won't close it till this weekend just so we can iron out the contest stuff and what people think about beginner concepts. After that if we need to discuss it further perhaps a thread somewhere else or a social group for contests would be good?
Otoh.... I would like to know how he died too so feel free to tell it here @Peni Griffin or add me to a pm :p
I won't close it till this weekend just so we can iron out the contest stuff and what people think about beginner concepts. After that if we need to discuss it further perhaps a thread somewhere else or a social group for contests would be good?
#1461
10th May 2018 at 7:55 PM
Posts: 16,739
Thanks: 1741 in 10 Posts
Quote: Originally posted by gdayars
Actually at this point I think the whole thing is about ready to be closed but have kept it open so we could discuss the beginner contest concept. Otoh.... I would like to know how he died too so feel free to tell it here @Peni Griffin or add me to a pm :p |
Only because the host asked:
The Death of David Crockett
Our only eyewitness account of Crockett's death is from a Mexican source, the de la Pena diary. The kneejerk reaction of many people learning of it is, that it is not to be trusted because of anti-Texan bias; but having read the diary in translation I can tell you, this is far from the case. De la Pena hated Santa Ana, and the account is 100% creditable to Crockett and excoriates Santa Ana and his cronies mercilessly. I have no doubt whatever of its truth.
That said, I'm writing this story out from memory rather than working from sources, because that's the only way to tell any part of the Story of the Alamo. These are facts that are also Legend and they need that improvisational edge for full impact.
What the Disney version may not have made quite clear to you is, that Crockett was the prototype of the American self-made celebrity. He was a household name. He was also, in 1836, getting a bit long in the tooth (in his 50s IIRC) and had just come off a frustrating and disappointing term in office. When he departed Congress he is reputed to have told that august body: "Y'all can go to hell. I'm going to Texas."
The other important thing that almost everyone forgets these days is that Texas was not the only Mexican province rebelling. When Santa Ana, the self-styled "Napoleon of the West," became President of Mexico, he unilaterally abandoned the Constitution of 1824 and all the laws and rules that went with it, and substituted his own authority for the authority of law. He was able to keep control of Central and Southern Mexico, but all three of the northernmost Mexican provinces - Chihuahua, Coahuila, and Texas - were sufficiently far away from his center of power that they were able to rebel. We call this the Texan Revolution nowadays because Texas was the only province that succeeded in its rebellion.
It is not clear to me how much of the ins-and-outs of Mexican politics Crockett understood. He was in Congress, after all; he might have been completely up on it. Or he might only have paid attention to the published appeals that Texans made to the people and governments of the US, through the newspapers, for assistance in their fight for liberty. Texas was where the freedom-loving action was, so Texas was where he went, along with a dozen or so men known to history as "Kentucky long-rifles," a bit small for a military unit, but game for a fight and accepting Crockett as their military commander. So Crockett and his long-rifles are in the Alamo when Santa Ana comes, and they stick it out till the bitter end. The Mexican troops had already overrun the compound when the company doctor found him and the survivors of his men barricaded in a defensible position, but low on ammunition and conserving their firing.
When Santa Ana ordered the playing of a tune called "De Guello," a war signal meaning that no quarter would be given, no prisoners taken, neither de la Pena nor the doctor nor many of the men were comfortable with it. And the doctor wasn't even a combatant, and he spoke English well, so the soldiers with him didn't hinder him from asking the men behind the barricade to identify themselves. And when Crockett replied, they knew who he was. They'd all read his book and followed his adventures in the international press. The doctor was thrilled; and he immediately realized that Crockett was more valuable alive than dead. Here was somebody highly ransomable and good for publicity. Surely even Santa Ana wouldn't have ordered "no quarter" if he'd known someone so famous was among the defenders! So he took it on himself to talk Crockett into surrendering, giving his word that Crockett's men would be treated well.
Now, there's no reason to think that Crockett knew what the de Guello meant, unless someone told him; and even if they had, he wouldn't know how seriously to take it. And he'd already lost some of the young men who had followed him so eagerly, looking for adventure. He, and he alone, was responsible for the lives of his long-rifles, who were probably looking very young and vulnerable to him by them; and the battle was essentially finished. If they died now, they died to no purpose. So he made terms with the doctor.
When Santa Ana found out he was livid. What part of "no quarter" had the doctor not understood? He went to see his prisoners and shut down all the doctor's arguments, ordering his men to slaughter them.
The Mexican foot soldiers looked at each other, shuffled their feet, and did nothing. Not only was this The Famous Davy Crockett, but the doctor had given his word and they had surrendered in good faith; and Crockett was not looking well at all. The 13-day siege had taken its toll on him, so that de la Pena describes him as "el ancien" - not just old, but ancient. The foot soldiers knew that, de Guello or no de Guello, orders or no orders, killing him was wrong, and now that the heat of battle was over, they did not want to do it. Seeing this reluctance, Santa Ana turned impatiently to his hand-picked yes-men, his European officers, whose loyalty was personal to him and the favors he provided, uncomplicated by ethics or patriotism, and ordered them to do it. Which they did. With their ceremonial swords.
Crockett didn't speak Spanish, unless he picked up a little around the fort; but according to de la Pena he understood the tone and body language of the conversation well enough. No doubt if he could have at that point, he'd have gone down fighting. But the doctor had collected their arms when he gave his word. De la Pena says he never saw men die with more dignity and honor, or be killed with more disgusting barbarity.
People don't like to think that Crockett surrendered. The Blaze of Glory is more satisfactory, and the assumption is that surrender is disgraceful. Certainly Crockett did not live by a set of standards that made surrender a desirable thing. But he was responsible for more than his own life there at the Alamo, and he had seen a lot of death that day, and he recognized a reasonable man when he spoke to the doctor. So he took the steps he could to save his men, and that's braver and more inspiring than all the going-down-fighting he could have done.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#1462
11th May 2018 at 1:21 AM
Posts: 2,054
Thanks: 3665 in 29 Posts
Santa Ana was a barbaric individual with no honor.
#1463
12th May 2018 at 1:41 AM
Posts: 6,199
Thanks: 116 in 1 Posts
Thanks Peni! If anything, your information has given me a higher opinion of Davy Crockett than I had before. But it's lowered my opinion of Santa Ana. I don't think I'd realised just how unpleasant a character he was.
Contests? I think the one I enjoyed most was the Monopoly Game Town contest, the only one where I was a full contestant rather than a play-along. I liked financial side of it. I liked working to produce designs that would produce a healthy return for the construction company. For me too, my decision to make two of my favourite Sims, Andrew Jones and Julian Moltke from Veronaville, the directors of the company, greatly increased my enjoyment, because it meant that I was working for them, and I could imagine meetings with them where we discussed design points and company policy. And at the end it was a bonus to be able to share the company's closing balance of over 400,000 Simoleons between them. if d_dgjdhh (or anyone else) ever runs a similar contest, it might be an idea to give a bit more weighting to the build quality, as I sometimes felt that the scoring gave a bit too much advantage to bean-counters and box-tickers like me over master builders like Jo.
Contests? I think the one I enjoyed most was the Monopoly Game Town contest, the only one where I was a full contestant rather than a play-along. I liked financial side of it. I liked working to produce designs that would produce a healthy return for the construction company. For me too, my decision to make two of my favourite Sims, Andrew Jones and Julian Moltke from Veronaville, the directors of the company, greatly increased my enjoyment, because it meant that I was working for them, and I could imagine meetings with them where we discussed design points and company policy. And at the end it was a bonus to be able to share the company's closing balance of over 400,000 Simoleons between them. if d_dgjdhh (or anyone else) ever runs a similar contest, it might be an idea to give a bit more weighting to the build quality, as I sometimes felt that the scoring gave a bit too much advantage to bean-counters and box-tickers like me over master builders like Jo.
#1464
12th May 2018 at 1:56 AM
I'm no master builder Andrew! Intermediate I would say lol. I hope you might like the contest I am doing up now Andrew, the Strangetown makeover. If I can get my smooth edges back so I can take some pictures.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#1465
12th May 2018 at 2:47 PM
Posts: 2,054
Thanks: 3665 in 29 Posts
I can take pictures if you like Jo.
#1466
12th May 2018 at 3:36 PM
Posts: 2,278
Doubt I could ever be a judge, I'd probably give the highest score to everyone for showing us how far the game can be taken. If it's ok, I have a suggestion for a contest. This could be a teaching type, since not many seem to be creating for it. Using Mootilda's Lot Adjuster, and/or or CC mini lots (I think it's more the LA) and creating 1 to 2 level homes, while utilizing space to give sims comfortable, yet efficient homes. I use these almost exclusively and have learned how to make them with no routing problems, very high environment scores, low cost to buy, yet furnished with skilling objects and furniture for 1 to 8 sims living comfortably. A contest like this could be a great way for others to learn and the award could be something on the idea of a 'teacher' type sticker. The limit on cost to build could be according to how much simoleans would be gained from Create A Sim. Could start at 1 or 2 sims, then 3, 4 and so on. To be fair to contestants, probably no CC.
Haven't attempted the lot adjuster, that's on my future list after I get moved, finish up some medical testing and get 2 needed surgeries. I'll then be able to afford a few fixes on the pc and get back to playing. (:
When you forgive, you heal. When you let go, you grow.
Haven't attempted the lot adjuster, that's on my future list after I get moved, finish up some medical testing and get 2 needed surgeries. I'll then be able to afford a few fixes on the pc and get back to playing. (:
When you forgive, you heal. When you let go, you grow.
#1467
13th May 2018 at 6:02 AM
Quote: Originally posted by gdayars
I can take pictures if you like Jo. |
Thanks Gina, if I don't get this fixed by the end of next week I will take you up on that offer.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#1468
13th May 2018 at 11:49 AM
Posts: 12,355
Thanks: 855 in 4 Posts
I could help on that sort of contest Duine but I couldn't host since I have little experience of taking part in and judging contests.
#1469
13th May 2018 at 10:31 PM
Posts: 2,054
Thanks: 3665 in 29 Posts
About to be closed Happy Mother's Day!
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