Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Test Subject
Original Poster
#1 Old 2nd Jun 2017 at 8:01 PM
Default The Game Of Life
Note: Sorry if I am copying someone else's challenge. This is based of the VOCALOID song "The Game Of Life".

Introduction

Welcome to my challenge. Basically you are going to have certain goals to complete each generation (up to eleven) and restrictions to work with.

CAS
Start by making a YA or A sim. Either gender is fine unless you want to play by the song.

Gen 1

They should be a normal sim. DO NOT give them traits like "Genius" or "Ambitious". They should live a boring life.

Goals:
- Get a job as a chef or part-time worker or self-employed
- Reach at least level 5 in the career if possible
- Have at least 1 child(you need an heir, don't you)
- Make 4 friends

Restrictions:
- Do not take any opportunity, your sim is not well known
- Do not buy rich items (anything over 2,000)
- Do not move into a house with more than 3 bedrooms
- You may not earn money any other way than a job (If you choose to write or paint, that is a full-time job)

Once you complete the goals and your heir is a YA, move them to a new house and start the next gen.

Gen 2

This life you can live however you want. You get to do whatever your first life didn't let you do.

Make them look rebelious and choose traits accordingly.

Goals:
- Get any job you want
- Once you reach level 6 of that job, quit and join the Criminal or Family (if you have that mod) or become a Police Officer
- Reach level 3 of your new job
- Make enemies with the friends of your "parent"
- Have at least one child
- Get married and then divorce and marry someone else

Restrictions:
- Do not talk with your parents, your sim should hate them
- Do not have more friends than enemies for longer than a sim week
- Do not make your house look neat, make it really messy

Once you finish move onto gen 3

Gen 3

"Third life was a hateful man all poisoned to the bone"

Make your sim evil and kleptomaniac

Goals:
- Get a job in Criminal or Family
- Reach level 10 in career
- Become enemies with 10 sims
- Steal 5 objects from others
- Have at least one child
- Convince/recruit 3 sims into career

Restrictions:
- Do not have anything to do with police
- Do not live in a fancy house
- Only go out at night or to go to work

Extra:
- Kill 5 sims
- If you get arrested, you lose your child (ren) and won't get them back

Move into gen 4 when done

Gen 4

"Fourth life played piano but just didn't have the eyes to read the notes"

Make a blind musician out of the sim. You may add a caretaker or spouse at the start.

Goals:
- Join Music career
- Reach level 10 of Music career
- Master Guitar skill and other instrument skills
- Have a child (If it isn't obvious yet)
- Earn 2,000+ tips from playing
- Learn all songs available

Restrictions:
- Your sim can't do many thing alone, make sure their caretaker or spouse is always near them when they are doing something if they can be
- Your sim must be driven to work by their caretaker or spouse, try not to take the carpool
- Do not live in a house with less than 2 bedrooms

Once done, gen 5 it is

Gen 5

Your sim is a player, they are a cheater.

Goals:
- Must have heartbreaker LTW
- Get any job you like
- Have 15 boy/girlfriends
- Break up with all but one
- Cheat on 5 of your partners
- Have a child

Restrictions:
- You must become enemies with your ex's after you break up
- They must be single if you want to date them
- Do not move into a home other than yours

Done?

Gen 6

Your sim is a psychopath...

Goals:
- Join Criminal or Family
- Reach level 10
- Get into fights with 10 sims and win at least 5
- Be enemies with as many people as possible
- If you can, kidnap or kill a few sims
- Have a child

Restrictions:
- Do not get married
- Stay away from Police
- Go out at night only
- Live in a rundown house

Ready?

Gen 7

Your sim is always sad. If they talk to sims role a dice. 1-3 they failed to talk without crying, move relationship bar down a little 4-6 they did it, move bar up a little extra

Goals:
- Be a self-employed worker
- Make 1 friend
- Have a child
- Master painting skill
- Spend 2 hours a day reading or mediating

Restrictions:
- Leave the house only on 3 days of the week for 5 hours at most
- Do not take opportunities
- Do not talk to people in the computer

Done yet?

Gen 8

Your sim is as rich as can be.

Goals:
- Have over 200,000 in the funds (can cheat 100,000 in at start of gen)
- Get any job you like
- Reach level 10 of that job
- Marry a rich person
- Have a child

Restrictions:
- Take as many opportunities as possible
- Do not donate to charity in any way
- Do not settle for a bad house

Next?

Gen 9

Your sim is a writer and artist.

Goals:
- Self-Employed artists and writer
- Reach level 10 of both skills
- Write 2 books of each genre (Not as easy as it sounds, trust me)
- Have a child

Restrictions:
- You have 3 days to write each book, if you fail to write it, you must scrap it and try again. (Reason: "By nine I drew some Manga but the deadlines left me dead")
- Do not donate books for charity (If you do you must buy another one)
- Do not let your sim get their sleep meter over half full

Was that hard?

Gen 10

Your sim is a teacher and creep.

Goals:
- Master logic
- Tutor 5 kids and 5 teens for an hour
- Have an affair with 10 teen of possible
- Stalk a teen once a week as they go home from school
- Have 2 kids (yes, 2 kids)

Restrictions:
- If the parents meet you you no longer can be with their child
- You make money from a part-time job or no money at all
- Don't get caught or else you are arrested and must use last gen parents to have a new kid to do it

Last one!

Gen 11

Your sim is a servant to their older sibling.

Goals:
- Master Handiness skill
- Prepare 25 meals of the same thing
- Upgrade the entire house at least once

Restrictions:
- May not leave house without other sibling
- May not talk to anyone if they are around

To end it:
Run away when they are sleeping after completely finishing all tasks

That's the challenge. Sorry for spelling mistakes!
Back to top