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Instructor
Original Poster
#1 Old 4th Jun 2015 at 5:56 PM Last edited by whoward69 : 5th Jun 2015 at 3:26 PM.
Default Finding objects from GUIDs
I'm trying to track down three objects used by the music semi-global library. I've found some (eg the Tip Jar) but these are eluding me!

0x0DEC3271 - this is used by the Piano Emitter BHAV
0x0EA8F1FB - this is used within the Start/Perform Events BHAV
0xB180AFB0 - this is used by the "Sing" (ie pet Howl/Yowl) BHAV

searching for these GUIDs within SimPE finds nothing (unless I'm mis-understanding how this works)

Any ideas how to track these down?
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*shrugs*
retired moderator
#2 Old 5th Jun 2015 at 1:57 AM
Set your SimPE in Advance mode


Then go to the Object Workshop. In the "Advanced" section under the "Start" and "Open" buttons you will see three textboxes and a button for each. The second textbox/button is for "Open by GUID" plug the GUID in there and click the button.

I don't mind if you call me "MSD" or something for short.
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