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- Add notification to "outcome"
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#1
28th Jul 2018 at 1:49 PM
Posts: 5
Add notification to "outcome"
Hello!I am about to create a mod and I have a problem with an social mixer interaction. How can I add a notification (for example):
Quote:
<L n="basic_extras"> <V t="notification"> <U n="notification"> <T n="allow_autonomous">False</T> <V n="dialog" t="single"> <V n="single" t="literal"> <U n="literal"> <V n="icon" t="enabled"> <V n="enabled" t="participant"> <U n="participant"> <L n="participant_type"> <E>Object</E> </L> </U> </V> </V> <V n="text" t="variation"> <U n="variation"> <L n="variations"> <T>0x????????<!--???--></T> </L> </U> </V> </U> </V> </V> <V n="timing" t="at_beginning" /> </U> </V> </L> |
...to an already existing "outcome"?:
Quote:
<V n="outcome" t="test_based"> <U n="test_based"> <L n="fallback_outcomes"> <U> <U n="outcome"> <V n="animation_ref" t="enabled"> <U n="enabled"> <T n="factory">11854<!--Soc_Friendly_NT_askQuestionFriendly_success_basic--></T> <U n="overrides"> <V n="balloons" t="enabled"> <L n="enabled"> <U> <L n="balloon_choices"> <U> <V n="item" t="balloon_category"> <T n="balloon_category">97986<!--BalloonCategory_SetAskAboutDay_Speech--></T> </V> </U> <U> <V n="item" t="balloon_category"> <T n="balloon_category">182841</T> </V> <L n="tests"> <L> <V t="buff"> <U n="buff"> <V n="whitelist" t="enabled"> <L n="enabled"> <T>182293</T> </L> </V> </U> </V> </L> </L> </U> </L> <L n="balloon_target"> <E>Actor</E> </L> </U> </L> </V> <V n="reactionlet" t="enabled"> <U n="enabled"> <V n="selector" t="single_ref"> <U n="single_ref"> <T n="factory">11881<!--Soc_Generic_AnswerQuestion_positive_basic--></T> </U> </V> </U> </V> </U> </U> </V> |
I have no idea where to place "basic_extras" (for notification) in the given "outcome". I want actors to ask a question and targets to answer friendly, while a notification shows up.
Please help!
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