Quote: Originally posted by pedos_shouldnt_be_letfree
I hadn't seen this question anywhere else before, but I had created some DRs of trees and am wondering
Can I merge my default replacement tree recolors into the world file, instead of making them a separate download which would overwrite all game trees?
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You can import the texture files into the world file via
S3PE to overwrite them for just that world file.
You can also
set up your CAW files to include items like textures, weather files, and other ini files on export. I use both methods - put all the files in the Extra folder for SuperCAW to export (and to keep them all with the world file), but also import with
S3PE to see them during creation. If you save the world with new names to create backups, you'll need to manually copy your Extra folder into the new folders, as it isn't included when you use "Save As."