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#26 |
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AmandaPanda1988
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Oh, sorry I read every single post in here but I didn't see someone mentioning it. Ah I see it now. Sorry again thats what I get for reading so late at night - -; |
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#27 |
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Menaceman44
Alchemist
Join Date: Mar 2005 |
No problem. |
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| WhiteCloud |
| This message has been deleted by WhiteCloud. |
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#28 |
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wuhsch0
Test Subject
Join Date: Jun 2006 |
Great Thread! Thanks to all of you. I'd like to add something about the heigth that should be taken vor stretchSkeleton 1.0 The average height of women an men varies between different countries. You find an overview of the average heights at http://en.wikipedia.org/wiki/Human_height In the game female and male sims got the same height. For example: in Germany Males are 180,2cm , Females are 169cm and Sims therefore are 174,6cm of average height. Anyway, it doesn't really matter if you pick 180cm or 170cm - as long as the relation of height between your different sims fits. |
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#29 |
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ashenwolfe
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Thanks so much for the tutorial Lexx, and thanks to wolfgeek for the chart, it's saved me at least a couple of week's calculations (I flunked math in h.s. miserably lol!)
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Betty_Lou
Test Subject
Join Date: Nov 2005 |
hello, people! this is my first post... I have Sims with various heights... and there is a problem with them doing interactions. When a small sim kisses a tall sim he just kisses somewhere the neck of the other sim... this looks... really odd... I changed the heights using the cheatbox, though... Are you having trouble using simPE, too? |
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#31 |
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IgnorantBliss
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Betty_Lou, yes, the animations will look funky when you change sims' height with "cheats" like these. I don't think there will be any easy fix for that problem. |
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#32 |
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Lord Aaronus
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I've been going crazy with this in my experimental neighbourhood. It's the perfect way to insert 'tween' age groups between the official Maxis ones (I've never really bought the idea of aging from 9 to 16 in one shot.) |
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#33 |
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Makuakane
Test Subject
Join Date: Jun 2006 |
Just one question regarding SimPe... I've used it to do about 40 characters, though its very lengthy during the wait process between characters. I'm very unfamiliar with this program and therefore my steps in modding the heights goes like this. 1. Load the neighbourhood 2. Click Sim Description 3. Find the Sim 4. Age data 4. Change Height However, every time I finish changing the height I load the neighbourhood again... is there a way to go back to the neighbourhood without having to load it each time? Any help on this would be great! Thanks for this nifty cheat! Definately adds a much more realistic touch to the game! =] |
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#34 |
| Citysim |
No one pointed out, but Datgen does this also just as quick, by opening the character file, so if you Datgen and not SimPE then you can still do this. I been doing this for as long as I can remember playing the game, after a while, I never bother anymore as its gets a little irriating having to re-edit then everytime they age transist such as YA-Adult even though they are suppose to share the shame default height. |
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| SparkleSim |
| This message has been deleted by SparkleSim. Reason: Someone already asked this question |
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#35 |
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kuronue
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To find the field in the new simPE: open the neighborhood using tools -> Neighborhood -> Neighborhood Browser open the sim by using tools -> Neighborhood -> Sim Browser and clicking on them click More -> Open Character File(on the far right in the bottom pane) from here, you can proceed as above, finding the age data. This allows you to select the sim using their name and image rather than guess and check EDIT: I see that someone suggested this above, however, my instructions are more detailed for beginners. and no, I don't know how to get back to the sim browser-- from what I can tell, openeing a character file unloads the neighborhood |
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#36 |
| Citysim |
A much much quicker way than kurone suggested is just directly open the right N00x_User000XXx.package file and change the value there. |
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#37 |
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Menaceman44
Alchemist
Join Date: Mar 2005 |
Yeah but you have to know the right file name to start with and if you don't know it then that is no help. |
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#38 |
| Citysim |
Just click on the Image data first then you get the sim portrait to verify the right one, eventually you will remember the characters numbers as you gotta go back soon after they age transist anyway. |
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#39 |
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TornadoATB
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Thank you so much for this now i can get o with making my harry potter movie ![]() how tall can it go ???? |
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rock n roll can never stop being the best music along with rap sims 2 is a classic game . Fave band:GreenDay |
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Last edited by IgnorantBliss : 27th Nov 2006 at 04:54 AM.
Reason: edited to combine posts
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| TornadoATB |
| This message has been deleted by IgnorantBliss. Reason: deleted to combine posts, please, use the Edit button instead of posting multiple times in a row |
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#40 |
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Menaceman44
Alchemist
Join Date: Mar 2005 |
I think the maximum is 50 but at that height all you can see on screen of the sim is knees down anyway. I don't think there is a limit in the base game though. |
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#41 |
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janohere
Test Subject
Join Date: Nov 2006 |
Has anyone tried this with pets? I tried with my dog and it worked, except now they have a leash sticking out of their mouth! Any ideas for a cure? |
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#42 |
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Menaceman44
Alchemist
Join Date: Mar 2005 |
Take the leash off? I dunno. I don't have Pets yet. EDIT: I have Pets now and tried it myself but with a pet that had no collar: His tongue went through the back of his head! |
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Last edited by Menaceman44 : 31st Dec 2006 at 09:32 PM.
Reason: New Information
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#43 |
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aviation
Test Subject
Join Date: Dec 2006 |
Love it this is awesome. .. |
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#44 |
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cannabeuh
Test Subject
Join Date: Feb 2006 |
Thanks for the details but i have a problem now ! My sims have a different height, it's great, but when my sim man kisses, for exemple, a smaller sim girl than him, he kisses her the forehead instead of kissing her the mouth! A little annoying! What can i do ? |
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#45 | |
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IgnorantBliss
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Quote:
I don't think there is anything you can do to fix this, it is a known side-effect of height-change that the animations will look funny in certain situations, since they are made for the original-height sims. |
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CormorantEnt
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Hmm. Tampering with their full math? I would imagine that's extremely risky business. I would only do that for them when they're adults, and I am certain of their heights. I wouldn't try it on anyone younger. I just noticed this. About two months after this was posted, I came up with an independent chart to simulate adult height on a temporary basis. Chart at Dozerfleet Wiki Originally: The trick to this one is rounding. 5'10" is rounded down to 5'9", and 5'11" is rounded up to 6'0". Other than that, an inch is more or less every 2 sSk hundredths apart. Updated: After reviewing my formula and Wolfgeek's, I've modified my measurements to be more in accordance with Wolfgeek. His takes estimates based on a mathematical stance. Mine involved more guesswork. I was always an inch too high. |
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Last edited by CormorantEnt : 18th Jan 2007 at 07:33 PM.
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#47 |
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kokomas
Test Subject
Join Date: Dec 2006 |
Using SimPE 0.60a and it looks like stretch number goes to 0 when I click 'commit'. |
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#48 | |
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Makai
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Quote:
My SimPE version is 0.60 Alpha and I can find any of the things this whole thread is about. I do would like to change the height of my Sims as all the same size is not very good for the game apperance. I personally married to a man much taller than me.. So our sims in the game are completely unrealisting even thought they do look like us.. Where can I get an older version of the SimPE? Thank you, Makai |
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#49 |
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Menaceman44
Alchemist
Join Date: Mar 2005 |
If anything a newer version would be better. Older ones might not work with the games you have installed. We could seriously do with some pictures to go with the descriptions here so that everyone knows where to click on stuff. |
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#50 |
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748gnh
Test Subject
Join Date: Dec 2005 |
Thanks for this! Kind of makes you wonder if Short/Average/Tall will be a CAS option in some EP... I rather hope so, since I'm too lazy to do this for all my sims! |
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(I flunked math in h.s. miserably lol!)

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