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| acid_fairy |
There is a family in Pet Stories that I really like and I'd love to be able to put them and their house into my regular game, which has all expansion packs. Is this possible, and how would I do it? If I can't import the house over, would I be able to import just the sims and their pets over? |
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#2 |
| Sammisu |
I don't see why it wouldn't work to just drag the sim file over to the sims 2, since there the same game engine and such. |
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#3 |
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Mootilda
Site Helper
Join Date: Aug 2006 |
There's a thread on MATY about porting neighborhoods (which would include sims and lots) from the Sims Life Stories line to the Sims 2. It's not a simple process, but it can be done. I expect that Sims Pet Stories is similar. For lots, you could try just moving the lot packages into your LotCatalog folder and see what happens. backup your neighborhood first and be prepared to restore from backup if it doesn't work. For sims, you could try extracting them using SimPE: http://simswiki.info/wiki.php?title...elp:Moving_Sims |
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Last edited by Mootilda : 21st Jul 2011 at 07:15 PM.
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#4 |
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AlexandraSpears
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That's what I do with Life Stories Sims--just take note of their personality points, export them with SimPE, and recreate them in Body Shop. I would say that if you want the memories, you can just dump all the Sims on one lot (so they've actually met each other), then move them out where you will, and use SimPE to create memories. |
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#5 |
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Mootilda
Site Helper
Join Date: Aug 2006 |
AlexandraSpears, have you tried porting any of the lots? |
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#6 |
| inu300988 |
I just moving the lot packages into my Lot Catalog folder, and did not work. How I can extract a lot from pets stories for the sims 2? |
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#7 |
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Mootilda
Site Helper
Join Date: Aug 2006 |
Did you rename the lots to match the naming conventions for that folder? |
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#8 |
| inu300988 |
The lot was called N002, and change to N001, but did not work. Is there any tutorial to extract lots? |
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#9 |
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Mootilda
Site Helper
Join Date: Aug 2006 |
No, it needs to match the naming convention in that folder: cx_00000001.package, cx_00000002.package, cx_00000003.package, etc. |
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#10 |
| inu300988 |
But in the folder of Pet Stories are only 5, but are other lots, would the others where they are? |
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#11 | |
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Mootilda
Site Helper
Join Date: Aug 2006 |
Quote:
[Update:] Yes, the technique works. Here's what I did. I wanted to copy over the Abandoned House from the "Best in Show" neighborhood. That's lot # 68 in N001. So, I copied N001_Lot68.package from the Pet Stories Neighborhoods\N001\Lots subfolder into my Pets LotCatalog subfolder. Then, I renamed the lot package to cx_00000019.package, which was the first unused number in the LotCatalog folder. Ran my game and there was "Abandoned House" in my lot bin. Added it to one of my Pets neighborhoods and entered the lot and everything seemed OK. Note that you may be missing wallpaper, flooring, objects, etc. if they are specific to Pet Stories. |
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Last edited by Mootilda : 9th Aug 2011 at 10:30 PM.
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#12 |
| inu300988 | |
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#13 |
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Mootilda
Site Helper
Join Date: Aug 2006 |
Sorry, we cross-posted. I've explained my technique above. If you are unsure how to find your lot number, you can always copy all of the lots and then search through your lot bin till you find the right one. I used SimPE to find the lot number, but you may be able to use the "boolprop ShowLotPackageFilename true" cheat. I just don't know whether it works in Pet Stories or not. To move sims, I would first try the "Easy Way" in this FAQ: http://simswiki.info/wiki.php?title...elp:Moving_Sims Be sure to backup your save games, since I have no idea whether that technique will work. |
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#14 |
| inu300988 |
Thank you very much!!! Now I will put into practice to see if it works. |
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#15 |
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Mootilda
Site Helper
Join Date: Aug 2006 |
Good luck! |
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#16 |
| inu300988 |
It worked!!! Thank you very much for the help. |
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#17 | |
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AlexandraSpears
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Quote:
Nope. Sorry I took so long to reply, was busy with other stuff. |
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