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| please_dont_crash_my_game |
Hello everyone, I am having a problem with a mesh I am attempting to make. For some reason, it is clipping or bleeding through the sim's back, which it shouldn't do. I have heard of a similar issue caused by the Pets expansion pack, but Pets is not the problem, because I do not have Pets installed (only Nightlife and Mansions & Gardens, although M&G is later than Pets). I also have ruled out it being related to the TXMT because I have tried linking another accessory that does not have this issue to the mesh, and the issue shows up with that accessory as well; this issue persists when I change the TXMT material type to SimStandardMaterial. It must be a mesh-related issue, but I don't know what. I modeled this accessory in Milkshape 3D from scratch; it has bones assigned, but the fact that I did the UV mapping myself may be part of the problem. (The textures themselves appear to work fine.) Can anyone help me? Will I have to re-mesh the whole thing, or can it be fixed with SimPE? (To explain the picture: The accessory I am trying to make is a corset piercing, and this should only show up on the sim's back - but it clips through the sim when viewed from any angle. This problem is also present in-game as well as in BodyShop. In case it matters, the mesh has ~2000 polygons.) |
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Yes, my username is obnoxiously long. I thought of it while I was still just downloading, and having CC not crash my game was one of my primary concerns. Sorry. >_> |
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#2 |
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fakepeeps7
Site Helper
Join Date: Jan 2006 |
Hmmm... I had the same problem with an accessory. I talked about it in this thread, but I didn't say what I did to fix it (and I can't remember now!). I think it may have had something to do with the comments in MilkShape. NumSkinWgts was set at 1... it needed to be set at 3. I think that was the problem (but don't quote me on it!). |
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#3 | |
| please_dont_crash_my_game |
Quote:
Hmm... Come to think of it, that would also explain why the bone weights get slightly messed up when I import the mesh. I'll try changing that. ...w00t, that fixed it!
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Yes, my username is obnoxiously long. I thought of it while I was still just downloading, and having CC not crash my game was one of my primary concerns. Sorry. >_> |
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#4 |
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fakepeeps7
Site Helper
Join Date: Jan 2006 |
Glad I could help!
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