#1
4th Apr 2014 at 7:58 PM
Last edited by xPennyxTallyx : 5th Apr 2014 at
5:09 PM.
Reason: Edit to Double Throws
The Unlucky Dice Challenge
Story
All your sim life you have been unlucky and a bit of a loser, your lovely partner and kids -though the best things that ever happened to you- are just as unlucky and lose out just as often...
Rules
- Have 2 dice nearby when playing this challenge.
- Roll when told to...
(You know who you are...)
- Give all family members the unlucky and loser trait (It's sort of the point for things to go bad for them)
- Have knowledge of how to use familyfunds
Making your family
You will need one of your dice for this part.
Parents
- Hair Colour
1 - Black
2 - Blonde
3 - Ginger
4 - Brunette
5 - Custom
6 - Roll again
- Eye Colour
1 - Green
2 - Gray
3 - Blue
4 - Brown
5 - Custom
6 - Roll again
- Lifetime wish
1 - 1st option
2 - 2nd option
3 - 3rd option
4 - 4th option
5 - 5th option
6 - Custom
Children
- Number of children
1 to 5 - have the corresponding number of children
6 - Roll again
- Age of child (Per child if you have more than one)
1 to 2 - Toddler
3 to 4 - Child
5 to 6 - Teen
Pets (Optional & 1 maximum)
- Type
1 or 4 - Cat
3 or 5 - Dog
2 or 6 - Horse
- Age
Odd - Elder
Even - Adult
-Gender
Even - Female
Odd - Male
- Temperament (Examples given using horse traits)
1 to 2 - Mean (E.g. Ornery, Nervous & Aggressive)
3 to 4 - Mixed (A mix of mean & Nice traits)
5 to 6 - Nice (E.g. Neat, Obedient & Friendly)
Playing your family
Finding Work
When you send one of you sim's to get a job he must have an 'interview'. Essentially when you get that little pop-up screen you must roll to see if you can click accept. You sim can only apply for a job 3 times a week.
Odd - Unsuccessful (Click Cancel)
Even - Successful (Click Accept)
The Weekly Rolls
For this part you need two dice, when you roll your dice you add the numbers on the dice together and go to the correct number on the list. E.g. If you roll a 4 & 3 you would add the numbers together (4 + 3 = 7) In this case I would go to number 7 and play that number in my game. No double throws. However, if you roll two of the same number you skip this part and go to Double Throws.
2. One of your children has kicked a football through the neighbours window. Now you need to pay for repairs. (-$250)
3. Your Eldest has been dumped by their first partner. Buy them some Ice Cream to make them feel better. (-$50)
4. Your Youngest (school age) Child has been involved in a fight ... and lost. They seem to think that something is broken, to A&E. (-$100)
5. Head-lice! Buy the nit-combs and special shampoos. (-$50)
6. Someone lost their phone. Buy a new one. (-$250)
7. Your Eldest is failing. Ground them until they improve. (2 days)
8. Dad gets fired! It takes 2 weeks to get an interview (Refer to finding work)
9. Mum got mugged on her way home from the weekly shop. (-$100)
10. You got a call from the bank, they've accidentally put someone else's money in your account. (Lose half your money)
11. Your child accidentally blew up the science classroom during an experiment. Now you have to pay for repairs. (-$5000)
12. Tragedy! A member of the family just died. Buy them a nice Headstone. (-$500 and kill a sim)
Double Throws
Here be some good things.
2 + 2 - Your Eldest wins a contest (+$100)
3 + 3 - School spelling champion (+$50)
4 + 4 - You win the lottery (+$2500)
5 + 5 - Your inheritance comes in (+$10,000)
Good Luck and Any Questions?