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Theme Catchup2018 - posted on 1st May 2018 at 1:50 PM
Replies: 55 (Who?), Viewed: 67250 times.
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Test Subject
#51 Old 24th Jul 2016 at 6:35 AM
Does anyone know if simslice's circle of life animals and the animals from Plumb Bob Keep also create npc files?
Mad Poster
Original Poster
#52 Old 24th Jul 2016 at 7:25 AM Last edited by gazania : 24th Jul 2016 at 7:47 AM.
The chicken, duck and goose coops ... no, according to Sunni. Sunni has indicated this herself in other threads. People did ask. She used the roaches for at least some of the actions. These animals don't move as smoothly as NPC animals, but they don't stay still, and you can remove them (though I haven't ... I like them.)

I'm not sure if you can see this, but note the 1st question on this page if you can:

http://www.medievalsims.com/forums/...t=7215&start=20

Simslice ... I'd be very cautious. Many of us didn't know quite as much about corruption with NPCs back in 2007 or so, and unfortunately, many earlier animal creations show this. The site does not appear to be supported anymore, so you can't ask. And even if you could, if you got them where many people did, it would be pretty bold to ask! Use at your own risk.

Thanks to ALL free-site creators, admins and mods.

RIP Sunni ... truly a ray of light.
Test Subject
#53 Old 24th Jul 2016 at 7:57 AM
Thank you for such a quick reply gazania. I never downloaded the animals at Medieval Sims due to the npc problem, so it's nice to know they are safe to use. As for simslice stuff, I bought mine along with a few other things he did years ago and they have set unused since Sims 3 came out. I'm back playing 2 again for the challenge, but have been afraid of using some older downloads so think I will follow your advice and not add them to my game.
Needs Coffee
staff: moderator
#54 Old 24th Jul 2016 at 9:06 AM
NPC's won't hurt your game unless they are removed, no different then downloading sims and placing them in your game from CAS. One way of avoiding removal is to have a 'Do Not Remove' folder and place them all into it.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Mad Poster
Original Poster
#55 Old 24th Jul 2016 at 2:06 PM
Joandsarah77 has a point. I have custom PTs in my game (Pooklet's). I really like them, and have no intention of deleting them. I also have Echo's bumper car because I like the way it works in the fairgrounds. But I know I have to make sure they're in my game if I do something that may affect them; for instance, if I reinstall an EP and want to preserve my hoods. In that case, before getting involved with my hoods, I do a quick check of my alien children's family trees to make sure Mommy or Daddy PT is in there. If not, I replace all my hoods using backups and re-check.

I put my custom NPC folder toward the front of my downloads (using aa in front) to bring them to my attention. It's similar to DO NOT REMOVE. It's the first folder on the list

Thanks to ALL free-site creators, admins and mods.

RIP Sunni ... truly a ray of light.
#56 Old 19th Aug 2016 at 8:53 PM
There are many, many sites listed in this thread:
http://modthesims.info/showthread.php?t=581872

I'm secretly a Bulbasaur.

My memory is poor, so please take anything I say with a grain of salt. | Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
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