22nd May 2020 at 9:17 PM
Last edited by WaffleCone : 22nd May 2020 at 11:45 PM.
How Can I Create Default Replacement Hairs?
Hello everyone! beginner modder looking for some advice.
For the sims 2, there are a lot of creators who replace the base hair meshes with completely different meshes - one example of this is keoni-chan. With the Sims 3 looking pretty dated 10 years on, I've been wondering if it would be possible to do that in this game. I want to take some of the hairs from the basegame and have them be replaced by some of my favorite hairs that chazybazzy has retextured, so they will show up in CAS and on premade sims. I was wondering if there is any efficient way to do this, since the hairs are already set up with LODs and textures, if they could simply be converted to an override by changing some numbers around. I've tried to look into it but there are very limited resources on creating default replacements for sims 3.
My experience: I've created a couple mesh replacements, some custom contacts, poses, and an object in my time practicing. I have a ton of experience in blender and I have a general knowledge of s3pe, s3oc, and tsrw.