And theoretically I could do this with all NPCs and Townies, thus eliminating the need to pick a specific NPC/Townie every time? And I don't need Body Shop? Excellent, I was looking for a way to create a neighborhood with a homogeneous population, and my Body Shop doesn't work for beans. *thumbs up!*
Thank you, my Neighbourhood has a medieval theme so now the NPC’s fit in too.
One question though, is there a way I can change the uniform of the police, fire service etc?
Normal outfits are replaced with the uniforms when on duty, I’ve been fiddling around but I can’t seem to find a way.
Please can you help?
(I posted this in one other place too, so sorry if multiple moderators are seeing it)
I'm having trouble. I'm going for a victorian neighborhood, so I'm replacing all townies and NPCs. I used deleteallcharacters in combination with a notownieregen hack so I could create my townies one at a time using a hacked object. However, when I went to look at SimPE, I realized that NPCs were listed as townies (except for the object townies -- Grim Reaper and such).
....and none of those NPCs (except, strangely, the paperboy and the mailman) had regenerated.
Help? Is there a way to make the NPCs show up? An object I can use? Or is there some sort of code in SimPE that designates a sim as working as a maid(etc)?
This is a useful trick for creating a custum hood - your playable sims can hire other playable sims. Used in conjunction with Sara M. Kirks careers or not - this is a great tut
BTW, you don't need to have them wear the dress in CAS because whenever they come over they will be dressed in that outfit anyway. I think this adds more realism - gardeners don't wear dungarees all the time and paperboys don't carry around the news all day long - =)
I think that I have figured out the problem with having certain NPCs wear custom clothes with this method; although it is blatantly obvious, I shall mention it anyways.
When attempting to make a sim who has a job, such as a mailman or maid, wear different clothes and have different hair, then the sim shall end up wearing their work clothes to "work", as well as most of the rest of the time, anyways; I would likely have to change the default maid outfit to change a maid's clothes when she works.
Ookay! When I posted this earlier I mentioned that I was having a glitch. I've discovered it is not a problem with Seasons and a non-Season-compliant SimPE.
I just the appearance of one of my townies entirely to look different and it worked perfectly. I think it has to do with how the sim I was trying to change the townie's appearance to earlier was already in a game.
Sorry for the crummy grammar right now, but my brain isn't working too well.
Does it have to be a lone sim? like can you make a family of eight adults and then replace eight NPCS at a time, or do you have to make eight separate families to replace eight separate NPCs?
Yeah, you could do them all at once. The family thing doesn't change the way this process works, just pick the NPC you want to change and replace it with the sim in that family's genetics, like you normally would.
is it possible for me to age up the existing in game nannys to adults? will that work? i heard that if u have UNI thers a like 2% chance of getting a young adult nanny but i ant find anything on that.
and if i do age the nannys to adults... id asme theyd just sit in the car...yes?
I'm sorry if this has been asked before. I did look through the topic and have a look around the site, but I can't seem to find an answer to this and was hoping maybe someone can help me?
How can I change a Sim's facial features in-game (not an NPC)? All I wanna do is edit my Sim's eyebrows a bit, but using the reward item messes-up her face every single time. I was hoping there was some cheat or something I could use for her?
Thanks for reading and I'll be sooo happy and grateful if someone can provide me with an anser (the easier the better - haha).
Thanks for the tutorial; has anyone noticed that the character file bloats hugely after surgery? I tried cloning John Smith Tricou (suitably dressed, nothing fancy) as a Professor over Prof. Edwin Payne, both characters were around 200 Kb before, and Prof. Edwin jumped to over 600 Kb after surgery. I wondered if there might be a fix for this in SimPE. Obviously, the game will get enormous if you customise all your NPCs. I seem to remember Q at SimPE mentioning this somewhere, but i don't think he gave a solution?
That's amazing!!! I think you have given me an idea... I´ve been trying to create an old Regency period neighborhood for my Sims, but I simply HATE when townies and NPCs show off wearing modern clothes. Do you think there is something to be done with SimPE in order to dress up an entire village as in old times? I would be MUST THANKFUL to you if you can give me a clue. See ya!
I've a quetion, dear... If I make a new maid, let's say I want a Victorian maid, and find Gina and "replace it" with a prettier face... If I make her wear a Victorian maid outfit as normal clothes, won't they change to the Maxis' maid uniform cause it's a work outfit?