Home | Download | Discussion | Help | Site Map | New Posts | Sign in
Replies: 8 (Who?), Viewed: 5208 times.
Instructor
Original Poster
#1 Old 26th Nov 2012 at 4:33 AM
Default Growing plants indoors
First of all, I DON'T want to use planters, because that would be expensive, plus they're tedious and annoying.

Trying to get this to work in a world where I want it to be perpetually winter. Obviously trying to grow plants outside in winter won't work, so how the heck can I grow them indoors? I tried to construct something that would work as a greenhouse, but the game won't let me garden indoors...

And my dude is a warlock (though the game still calls him a "witch", ugh), who practices alchemy, so gardening is kinda a must.
Advertisement
Eminence Grise
staff: moderator
#2 Old 26th Nov 2012 at 5:16 AM Last edited by Srikandi : 26th Nov 2012 at 5:31 AM.
Plant outside (you can make it temporarily summer using cheats to do this if you have to, I guess -- not sure if Seasons will let you plant in winter), and then move the plants indoors using moveobjects. That's how there are plants in tombs in WA.

Pretty sure you still need dirt floor though.

Haven't tested this lately, but it used to work

Alternatively, and I haven't tested this either, I suppose you could plant outside and then build around the plants.

If you don't get gardening interactions using these methods, you could also try removing PART of the roof. I read somewhere recently that there's some roof percentage required to block weather, like 60% of the room covered with roof, and some HIGHER roof percentage required to block gardening, like 80%. Not sure of these numbers though. But the idea was that there's a sweet spot where weather doesn't come in but you can still garden.
Alchemist
#3 Old 26th Nov 2012 at 7:17 AM
Quote:
Originally Posted by Srikandi
But the idea was that there's a sweet spot where weather doesn't come in but you can still garden.


Wow, how stupid is that? Having to coax the game into doing very basic things with cheats & trying to discover some "sweet spot" to fool the game. Why doesn't EA just fix this stuff?
Test Subject
#4 Old 27th Nov 2012 at 12:31 AM
Do what the rest of us do, cheat, use moveObjects on, that way your sim can plant them anywhere, after their planted turn the cheat off.
Instructor
#5 Old 27th Nov 2012 at 2:44 AM
Does that still work after seasons? I know it worked before, but has anyone verified that the plants won't go dormant over the winter?

My sims blog
Currently playing: Katran Random Legacy
Theorist
#6 Old 27th Nov 2012 at 4:24 AM
I think it's great that the plants go dormant during Winter; now my sim doesn't have to teleport back home every morning to take care of that stringy pumpkin plant which he bought.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Instructor
#7 Old 30th Nov 2012 at 4:11 AM
Yes, plants should go dormant in the winter, but alternately you should be able to plant them in a greenhouse so you can have year around gardening should you so desire.
Scholar
#8 Old 30th Nov 2012 at 5:42 AM
Even if you plant them inside during winter, they go dormant.
But fear not, after a sim day (or two) they become "normal" and you can continue growing plants in the winter

So greenhouses work fine, just use moveobjects and then you can plant them inside.

TS3 aliens? Finally! Now give us OFB and proper apartments, damnit! - EA, you are breaking my heart.
Scholar
#9 Old 30th Nov 2012 at 9:18 AM
Or maybe you can plant first then build walls around them? lulz

Emino's Mobile Adventure http://riezforester.tumblr.com

Emino's Sims Simblr http://eminosims.tumblr.com/
*Now with The Sims 4!*
Back to top

Section jump