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Test Subject
Original Poster
#1 Old 15th Dec 2013 at 3:53 PM
Default Simbot Plumbot
still in shock they didn't relate simbots and plumbots at all..... its like, what the heck? I mean, vampires(LN) and vampires (SN) are related, why couldn't they just tie the two together? tweak features to connect the two...

that's what i'd like to see, simbot plumbot relation.... so i can make my rustbucket able to swap out arms and legs head and chest, apply the gloss or remove it, have more selection so i can make him look like Chrono Trigger's R-66y or Sonic's E-102y, or Futurama's Bender. able to waterproof him, give him scanning, holoprojection, use the charging booths, get tuned up, swap chips .... any other plumbot feature i didn't think of

i mean im happy simbots come with natural sentience and all but.... i'd be willing to go without

so someone do this!

i may have posted something like this before.... but i can't find it....
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#2 Old 16th Dec 2013 at 9:46 AM
LN vamps and SN vamps are the same lifestate, just with added features for SN. Plumbots and Simbots are two distinct lifestates, which means this would be a LOT harder to do.
Test Subject
Original Poster
#3 Old 16th Dec 2013 at 3:40 PM
i know, but its beyond me why they didn't just do that.... plumbot doesn't even make sense, its not like its shaped like a plumbob, they just named it that cuz simbot was taken

were it me, I would have just added to the simbot, added ALOT to the simbot

I wish I had the skill/time to do this myself, im really surprised I can't even find plumbot parts online.... has nobody delved into that yet?
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