Replies: 0 (Who?), Viewed: 4877 times.
Fus Ro Dah!
retired moderator
Original Poster
#1 Old 11th Jun 2017 at 9:43 PM
Default Joint problems on a new mesh

I've been working on something new lately and I ran into an issue I don't remember seeing before. I'm sure it has been encountered by someone else before but I'm unable to find information about it.

I've made a mesh containing 2 mesh groups and cloned base game police outfit with TSRW as it seems to contain 2 mesh groups. I've used MeshTool to assign bones and they seem to look fine in MS3D but once in game my Sims have broken arms and legs. I don't know what is causing this as it seems that only certain joints are affected - those around elbows and knees, wrists and fingers that have name "twist" to them.

Has anyone encountered this? I'd like to know if it's possible to fix this.

For more Sims 3 stuff by me - visit Ace Creators
My FB Fan page - Elexis's Sims Stuff
My Simblr - ElexisSims
Back to top