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Field Researcher
Original Poster
#1 Old 17th Jun 2017 at 12:51 AM
Default tile measurements for the sims 2 in milkshape? help?
this is going to be a bit hard for me to explain but i hope this makes sense.
i'm making some animations in the sims 2. I wanted to do an animation involving a chair and a table, but in the game, the chair and table have a certain distance away from each other (it's not one of those chairs that automatically tuck in under the table, it's a booth)
My question is, when i import the chair model and the table model into milkshape, how far apart should i move the chair from the table?
i know there's a way you can type a certain distance in one of the little boxes in milkshape on the right side of the screen (the 3 boxes under the Move Options)

i hope that made sense, but please help.
Lab Assistant
#2 Old 20th Jun 2017 at 10:51 PM
I'm pretty sure 1 Milkshape tile/unit is equal to one in-game tile, so I imagine that would be it.

I'm http://crispsandkerosene.tumblr.com/ on tumblr, admittedly not very active on MTS.
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