SemiCharmedQuark
3rd Oct 2006, 07:54 AM
I have been through the tutorials and I have not had this problem before. The ponytail is bleeding through the head.
I checked the bone assignments and all are assigned to "head" except for four verticies at the bottom of the neck weighted 50 neck and 50 head. All others are weighted 100% to the head.
I checked the transparency on SimPe, and the transparacy for my hairalpha_3 is 0x00000003. I am using unimesh and milkshape, so this was correct to begin with, I just thought I'd check it.
Once I'd checked all of these things, I saved and exported the gmdc. Then I opened SimPe. I then opened my saved mesh from my downloads file. I replaced the gmdc, clicked "yes", replaced the name with ctrl v, and hit "commit". I saved and checked it and that is when I found the issue in bodyshop. What did I do wrong? I know this is a question very often asked, but it most cases it turned out to be the bone assignments, but my assignments are correct.
Thanks very much in advance.
I checked the bone assignments and all are assigned to "head" except for four verticies at the bottom of the neck weighted 50 neck and 50 head. All others are weighted 100% to the head.
I checked the transparency on SimPe, and the transparacy for my hairalpha_3 is 0x00000003. I am using unimesh and milkshape, so this was correct to begin with, I just thought I'd check it.
Once I'd checked all of these things, I saved and exported the gmdc. Then I opened SimPe. I then opened my saved mesh from my downloads file. I replaced the gmdc, clicked "yes", replaced the name with ctrl v, and hit "commit". I saved and checked it and that is when I found the issue in bodyshop. What did I do wrong? I know this is a question very often asked, but it most cases it turned out to be the bone assignments, but my assignments are correct.
Thanks very much in advance.